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Thread: Design mastery weapons

  1. #1

    Design mastery weapons

    M4 variants with acog, aimpoint, eotech, Ir laser, lamp, front grip, grenade launcher and silencer.
    All type have camo version too.

    You can find in editor class/ammo/dm m4 weaponbox.
    ClassList:

    Short names:
    IR: IR laser
    LP: Lamp
    FG: Front grip
    GL: Grenade launcher
    SIL: Silender
    CCO: Aimpoint
    EO: Eotech
    RCO: Acog
    Camo: Camo paint

    // M4 Holo IR
    class DM_M4_EO_IR
    class DM_M4_EO_IR_SIL
    class DM_M4_EO_IR_FG
    class DM_M4_EO_IR_SIL_FG
    class DM_M4_EO_IR_GL
    class DM_M4_EO_IR_SIL_GL
    // M4A1 Holo LP
    class DM_M4_EO_LP
    class DM_M4_EO_LP_SIL
    class DM_M4_EO_LP_FG
    class DM_M4_EO_LP_SIL_FG
    class DM_M4_EO_LP_GL
    class DM_M4_EO_LP_SIL_GL
    // M4 CCO IR
    class DM_M4_CCO_IR
    class DM_M4_CCO_IR_SIL
    class DM_M4_CCO_IR_FG
    class DM_M4_CCO_IR_SIL_FG
    class DM_M4_CCO_IR_GL
    class DM_M4_CCO_IR_SIL_GL
    // M4 CCO LP
    class DM_M4_CCO_LP
    class DM_M4_CCO_LP_SIL
    class DM_M4_CCO_LP_FG
    class DM_M4_CCO_LP_SIL_FG
    class DM_M4_CCO_LP_GL
    class DM_M4_CCO_LP_SIL_GL
    // M4 Acog IR
    class DM_M4_RCO_IR
    class DM_M4_RCO_IR_SIL
    class DM_M4_RCO_IR_FG
    class DM_M4_RCO_IR_SIL_FG
    class DM_M4_RCO_IR_GL
    class DM_M4_RCO_IR_SIL_GL
    // M4 RCO LP
    class DM_M4_RCO_LP
    class DM_M4_RCO_LP_SIL
    class DM_M4_RCO_LP_FG
    class DM_M4_RCO_LP_SIL_FG
    class DM_M4_RCO_LP_GL
    class DM_M4_RCO_LP_SIL_GL
    //Camo M4 Holo IR
    class DM_CAMO_M4_EO_IR
    class DM_CAMO_M4_EO_IR_SIL
    class DM_CAMO_M4_EO_IR_FG
    class DM_CAMO_M4_EO_IR_SIL_FG
    class DM_CAMO_M4_EO_IR_GL
    class DM_CAMO_M4_EO_IR_SIL_GL
    //Camo M4A1 Holo LP
    class DM_CAMO_M4_EO_LP
    class DM_CAMO_M4_EO_LP_SIL
    class DM_CAMO_M4_EO_LP_FG
    class DM_CAMO_M4_EO_LP_SIL_FG
    class DM_CAMO_M4_EO_LP_GL
    class DM_CAMO_M4_EO_LP_SIL_GL
    //Camo M4 CCO IR
    class DM_CAMO_M4_CCO_IR
    class DM_CAMO_M4_CCO_IR_SIL
    class DM_CAMO_M4_CCO_IR_FG
    class DM_CAMO_M4_CCO_IR_SIL_FG
    class DM_CAMO_M4_CCO_IR_GL
    class DM_CAMO_M4_CCO_IR_SIL_GL
    //Camo M4 CCO LP
    class DM_CAMO_M4_CCO_LP
    class DM_CAMO_M4_CCO_LP_SIL
    class DM_CAMO_M4_CCO_LP_FG
    class DM_CAMO_M4_CCO_LP_SIL_FG
    class DM_CAMO_M4_CCO_LP_GL
    class DM_CAMO_M4_CCO_LP_SIL_GL
    //Camo M4 Acog IR
    class DM_CAMO_M4_RCO_IR
    class DM_CAMO_M4_RCO_IR_SIL
    class DM_CAMO_M4_RCO_IR_FG
    class DM_CAMO_M4_RCO_IR_SIL_FG
    class DM_CAMO_M4_RCO_IR_GL
    class DM_CAMO_M4_RCO_IR_SIL_GL
    //Camo M4 RCO LP
    class DM_CAMO_M4_RCO_LP
    class DM_CAMO_M4_RCO_LP_SIL
    class DM_CAMO_M4_RCO_LP_FG
    class DM_CAMO_M4_RCO_LP_SIL_FG
    class DM_CAMO_M4_RCO_LP_GL
    class DM_CAMO_M4_RCO_LP_SIL_GL
    http://www.armaholic.com/datas/users...10-53-02_4.jpg (319 kB)
    http://www.armaholic.com/datas/users...20-09-49_4.jpg (559 kB)
    http://www.armaholic.com/datas/users...22-16-54_4.jpg (353 kB)
    http://www.armaholic.com/datas/users...26-02-14_4.jpg (348 kB)

    Download page: http://www.armaholic.com/page.php?id=16248

    ---------- Post added at 15:36 ---------- Previous post was at 15:30 ----------

    Update:

    I am updating my m4 variants mod.
    Fixed some bugs example acog reticule is correct now. Also I retextured the M4, its black and little dirty with scratches (camo version isn't changed).
    I renamed the pack because this mod isn't an M4 pack modification anymore, I have some present for you and I will also create a replacement pack.

    http://www.armaholic.com/datas/users...eapons_1_4.jpg (332 kB)
    http://www.armaholic.com/datas/users...eapons_2_4.jpg (175 kB)
    http://www.armaholic.com/datas/users...eapons_3_4.jpg (199 kB)
    http://www.armaholic.com/datas/users...eapons_4_4.jpg (216 kB)
    http://www.armaholic.com/datas/users...eapons_5_4.jpg (179 kB)

  2. #2
    Staff Sergeant
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    Looking forward to the update, will the bug fix for the ACOG stop it from being highly inaccurate?

    Also do you have a general idea when you might release it?

    Keep up the good work!

  3. #3
    Definitely looking forward to your update. Since I never saw your 1.0 version here, I happened to see it on Armaholic and downloaded it and was immediately hooked.

  4. #4
    Looks great, but would be better if attach Laser or torch on the right side.

  5. #5
    CWR² Webmaster tom_48_97's Avatar
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    Nice work! Have you made a crate? BTW, I agree with Lao.

    Twitter: @Tom_48_97@CFrArmA
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  6. #6
    Quote Originally Posted by Lao Fei Mao View Post
    Looks great, but would be better if attach Laser or torch on the right side.
    +1

    Great work on the pack. Really like how you did the ACOG. Works great with a TrackIR.

    How about a version with a Aimpoint Micro T-1 and maybe a magnifier Combo?
    Windows 7 64Bit Ultimate / ASUS RAMPAGE 3 Extreme (H2O) / I7 @ 4.022 Ghz (H2O) / XFX HD 5870 (H2O) / Mushkin 6GB DDR3 / 3 x 24" / TrackIR 5

  7. #7
    Hey, Hogthar, are you planning something for ArmA3?
    I haven't seen anything confirmed for there being m4s straight out of the box in A3.

    The few base models + the attachments only are needed.
    Then you've got a hell of a lot of m4s that you can configure yourself

  8. #8
    It would be cool to have different optics instead of the basic EOTech, aimpoint, ACOG.
    Also you can have the lamp and laser on the weapon at the same time. ASC core weapons has it so you just hit the "U" key to switch between light or laser.

  9. #9
    Corporal Hogthar's Avatar
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    Location
    Hungary
    Posts
    77
    Author of the Thread
    Khaki: i retextured reticule and now correct way of zero.
    The original 2D acog seems your eyes sticks in lens, but it's not realistic. In my pack the acog 3D and it's follow your hand(your eye not follow the acog) so when your weapon angle shows elsewhere then the acog is not so accurate.
    tom_48_97: Yes, I made crate.
    swissMAG: I plan to create Micro T-1 but i think i can't do with magnifier Combo.
    AlexVestin: Yes, i want to convert this pack for arma 3.
    islesfan186: i want make more optics.
    Also i can't do what ASC core do because i can't programming well.

  10. #10
    Hogthar, your work is brilliant mate
    keep it up.

    Brownie points if you duck-tape an Ipod Classic to one of them versions :P
    Spoiler:

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