Page 1 of 2 12 LastLast
Results 1 to 10 of 14

Thread: [SP] Wakhan Corridor Afghanistan VME_PLA MOD Mission

  1. #1
    Master Gunnery Sergeant Kommiekat's Avatar
    Join Date
    Aug 3 2009
    Location
    Hong Kong
    Posts
    1,091

    [SP] Wakhan Corridor Afghanistan VME_PLA MOD Mission



    Wakhan Corridor

    By Kommiekat
    Version 1.2
    Location: BIS_Desert
    Game version: ARMA2: Combined Operations
    Game Mode: Singleplayer Mission


    Fiction but plausable

    Download:

    Armaholic
    http://www.armaholic.com/page.php?id=17766

    MediaFire
    http://www.mediafire.com/?x94v0ohu11vca5z

    Change Log:
    v. 1.2
    -Added optional side mission
    -adjusted waypoints
    -more ambiance
    -many other tweaks and changes
    -took out CBA dependencies...no longer needed

    v. 1.1
    -Tweaked Outro. Looking much much better!
    -Deleted "SaveGame" in last Task Objective trigger

    v. 1.0
    -Tweaked Intro
    -Tweaked Outro
    -Adjusted Task Objectives 2 and 3 (Hopefully they will not finish too early).


    Description:

    Chinese desert infantry group must check out an oil rig occupied by CIA backed militias and investigate a possible CIA covert base near the Chinese border.

    Features:
    * Awesome VME_PLA Mod
    * Custom music
    * Intro and Outro


    Requirements:

    [SIZE=4]Arma2 and OA with latest patches.

    VME The Chinese People's Liberation Army
    http://www.armaholic.com/page.php?id=14099

    Created using latest Beta Patch

    Installation:
    Just extract the zip-file and copy the the folder "Cyber_Warfare" into your Arma2\Missions folder.

    Included files:
    All necessary scripts, sounds, jpeg and music.

    Known Issues:
    Not tested with any other mods, addons nor AI Mods such as ACE, SLX, GL4 and Gunters CoWarMod.
    Use at your own risk.


    Suggested addons:
    J.S.R.S. Mod
    by LordJarhead
    http://www.armaholic.com/page.php?id=11549


    Credits:
    Thanks goes to nettrucker for the Intro guidance and being a great mentor and teacher.
    Thanks also goes to tom3b for helping out with bugs, giving advice, help on Outro and support as always.
    Alex at www.chinavme.com
    Cheers, dudes. You guys rock!


    Scripts:
    Rescue POW's
    by Kylania

    Hostage Script
    by taco3866521
    Bug Reports:

    If you find any bugs, have any suggestions or comments, please post them in this thread or PM.

    Also you can contact me:


    Have fun!
    Last edited by Kommiekat; May 16 2013 at 01:49. Reason: update to 1.2

  2. #2
    Master Gunnery Sergeant
    Join Date
    Mar 8 2011
    Location
    Poland, Sieradz
    Posts
    1,211
    Congrats on your new release

  3. #3
    Master Gunnery Sergeant Kommiekat's Avatar
    Join Date
    Aug 3 2009
    Location
    Hong Kong
    Posts
    1,091
    Author of the Thread
    UPDATE!

    New download link on front page.


    Tweaked Intro's/Outros and adjusted mission 2 and 3.
    If they are "Succeed" too early. Please report it here or PM.

    You should expect some remainder enemies at the Task Objectives.....

    Thanks!

  4. #4

  5. #5
    Very cool mission.

    Thank you.

  6. #6
    Master Gunnery Sergeant Kommiekat's Avatar
    Join Date
    Aug 3 2009
    Location
    Hong Kong
    Posts
    1,091
    Author of the Thread
    Quote Originally Posted by CuDa View Post
    Very cool mission.

    Thank you.
    Hey man, thanks for playing.

    Did you come across any bugs?
    If so, let me know.

  7. #7
    CWR² Developer SaOk's Avatar
    Join Date
    Nov 23 2006
    Location
    Helsinki, Finland
    Posts
    1,311
    Nice mission, the open map gives much different feeling for the firefights. Almost my whole team got injured during the first target, for second task I found a sniper rifle which made the end much easier.

    Two very tiny flaws I found:
    Spoiler:

  8. #8
    Master Gunnery Sergeant Kommiekat's Avatar
    Join Date
    Aug 3 2009
    Location
    Hong Kong
    Posts
    1,091
    Author of the Thread
    Quote Originally Posted by SaOk View Post
    Nice mission, the open map gives much different feeling for the firefights. Almost my whole team got injured during the first target, for second task I found a sniper rifle which made the end much easier.
    I'm glad you liked it. I figured it would be short and sweet. I don't know were that sniper rifle came from. Perhaps the "Gods" favored the Chinese this time?

    Thank you for reporting the flaws.


    Spoiler:

  9. #9
    Quote Originally Posted by Kommiekat View Post
    I'm glad you liked it. I figured it would be short and sweet. I don't know were that sniper rifle came from. Perhaps the "Gods" favored the Chinese this time?

    Thank you for reporting the flaws.


    Spoiler:
    Well I checked on that issue

    Spoiler:

    cheers
    Do you like music?
    http://www.alchemydivine.com/index.html

    Originally Posted by walker
    Took out myself and two other squad mates bouncing a grenade off a wall.

    Originally Posted by CarlGustaffa
    Bah, I've done that since OFP I can't hit a barn when I'm trying to. But with nades, I can hit a barn when I'm not trying to

  10. #10
    Master Gunnery Sergeant Kommiekat's Avatar
    Join Date
    Aug 3 2009
    Location
    Hong Kong
    Posts
    1,091
    Author of the Thread
    Quote Originally Posted by nettrucker View Post
    Well I checked on that issue

    Spoiler:

    cheers
    Thanks nettrucker!

    Just uploaded new download link with your new findings and your professional OUTRO tweaks made on my amateurish attempted cinematic.
    Well, at least I got the INTRO done myself.....

    Download:

    http://www.gamefront.com/files/22396...n_Corridor.rar


    Change Log:
    v. 1.1
    -Tweaked Outro. Looking much much better!
    -Deleted "SaveGame" in last Task Objective trigger

Page 1 of 2 12 LastLast

Similar Threads

  1. [SP] Cyber Warfare VME_PLA MOD mission
    By Kommiekat in forum ARMA 2 & OA - USER MISSIONS
    Replies: 16
    Last Post: Feb 25 2013, 01:53
  2. [SP} Senkaku/Diaoyu Island Conflict (VME_PLA MOD)
    By Kommiekat in forum ARMA 2 & OA - USER MISSIONS
    Replies: 38
    Last Post: Sep 16 2012, 16:27
  3. MOD report on USSF groups in Afghanistan
    By shark-attack in forum OFFTOPIC
    Replies: 1
    Last Post: Aug 10 2007, 18:51
  4. My Afghanistan Town and mission!
    By Curatalo in forum ARMA - USER MISSIONS
    Replies: 13
    Last Post: Jul 22 2007, 15:10
  5. Any interest in an afghanistan mod?
    By PFC_Mike in forum ADDONS & MODS: COMPLETE
    Replies: 2
    Last Post: Sep 14 2002, 07:17

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •