It may yet have a few problems, BUT, I am getting a good feeling while playing beta 3. I am thinking that BI may have nailed this one to the floor, and now I am trembling in my boots in anticipation of the release of the full and most glorious game.![]()
It may yet have a few problems, BUT, I am getting a good feeling while playing beta 3. I am thinking that BI may have nailed this one to the floor, and now I am trembling in my boots in anticipation of the release of the full and most glorious game.![]()
I'm with you, Dajunka!
I have played beta 2 and 3 and, despite some bugs, I also love it!
Yeah, soon as I seen screens and vids a month ago I knew this game was special.
Infidel!! We demand hatred!!!
Over the past months I have handed out more of my fare share of complaints, due to the fact that I was quite worried that BI were going to make a balls of this game, as so often happens when a company try's to re-envision a classic. It is clearly starting to look as if those fears were unfounded.
When you start to physically feel that you are standing on the bridge of that carrier.....well, say's it all really.
I love it. But too often I hate the braindead AI. Walrusses going crazy, but also Mantas who get stuck at hills ("guys, simply fly higher" I often think)
I agree that there is quite a lot of stuff that needs to be touched up in some form or another, but I am pretty confident that these will get sorted, or, already have been sorted in the release.
What I was generally looking for in the game was the GRAB. The same GRAB as the original had on you. And I believe this has it.
The enemy is real....
The enemy carrier was attempting to take one of my Defence islands, but after a while decided it was a lost cause, and moved on to one of my mining islands. It's stuff like this that make the enemy feel for-real, and adds a great deal to the game.
I'm confident about AI (there will be real trouble with future customers about that) - but I think it'll be a legthy and painful process of making it better. As a kind of half time programmer I feel programming the AI is complicated and complex.