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Thread: Dumb reasons for flaming ideas

  1. #1
    Sergeant
    Join Date
    Nov 16 2001
    Location
    Madison, Wisconsin, USA
    Posts
    141
    While looking over this forum, I've notice a lot of ideas get flamed because of two reasons: "It doesn't fit the timeline" and "Doesn't work well with the island setting" (ex: bombers and ships). I'd like to give some thoughts on these issues, and in general tell the people who get so worked up about this to chill out.

    "Doesn't fit the timeline":
    To put it simply: Who Cares? The new units/weapons won't be in the campaign, which is the only thing constrained by the 1985 timeperiod. I think it would be great to have weapons from different time periods so that missions authors can create settings from the present day, or farther back, such as vietnam.

    "Doesn't work well with the island setting":
    Again, it doesn't affect the gameplay in the campaign or current missions, so it's up to a mission author to make it work in a specific mission. It could be cool to have a mission where you get in a tough spot and call in a bombing run from a B-52 or something. Or maybe hunker down in a town as bomb rain down all around you...

    Anyway, my point is that these additions would only add to the game, it couldn't hurt it. (I guess it could lead to some boring MP games, but the admin should have things set up so anyone can't call in an air strike at any time )

    The bottom line is that almost no idea will really get done, 'cause BIS is busy doing important stuff, I'm just tired of seeing every idea get shot down, when it could be cool if used well in mission.

  2. #2
    Agree so much that i bump this thread!

    And yes, some MP games would be pretty boring "Not carpet bombing from B-52 AGAIN?"

  3. #3
    Chief Warrant Officer Antichrist's Avatar
    Join Date
    Aug 23 2001
    Location
    Aotearoa
    Posts
    3,146
    Doesn't fit the timeline:

    WHO GIVES A d*amn?


  4. #4
    I can see you arguement. But if the engine wouldn't be able to support an addon, then why try and pursuade BIS to spend lots of hours making a unit that nobody will be able to use? Because they won't do it.

  5. #5
    Ah at last people that feel the same way as i do exactly who cares about the timeline if u dont like a paticular weapon and it dont fit with the time line fu@kin dont use it just use ur brains once in a while u stupid sacks of cow sh@it plus im all up for all these diffrent mods suposedly to come out in the near future it can only increase the flexability of the game. thanks guys for bringin up this topic

  6. #6
    'Bumpty Bump"

  7. #7
    Warrant Officer
    Join Date
    Jul 17 2001
    Location
    Phoenix, Arizona
    Posts
    2,067
    Krusty, I see what you are trying to say, but sometimes it can get out of hand. Do you personally like to look at stupid thread titles such as "MAKE A STAR WARS RACER POD!!!!!!!!!!!!!1111" or something like "I MADE A FLOATING TANK!!!!!"? No, we don't want to see those. This is a game of high intelligence, unlike Counter-Strike and all of those moronic games. I just try to keep the addons at some level of decency without it going to s**t.

    But Krusty is right, y'all :cool:

  8. #8
    You mean you don't want to shoot Anakim Skywalker?

  9. #9
    How dare anyone presume to speak for everyone, who uses the game.

    Some people would love a full Star Wars mod, that they _choose_ to install. Some would prefer a modern day mod, that they choose to install...its up to people to make and choose. Its not up to people to presume what _everyone_ thinks like a Political Commissar.

  10. #10
    Krusty is a very wise man! Idea's should be proposed without little kids flaming them!

    Best Regards
    JumpinJackFlash-[21VB]

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