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Dwarden

ARMA 2: OA beta build 96867 (1.62 MP compatible build, post 1.62 release)

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http://www.arma2.com/beta-patch.php

mirror : http://www.gamefront.com/files/22245963/ARMA2_OA_Build_96867.zip

[96866] Fixed: Possible crash when client session is terminated during VOIP speaking.

+ several other crash fixes

suggested to be used for server hosting as it shall be noticeably stabler

(if you still get any crashes, it's very important for us to get server's mdmp,bidmp,rpt files

(compressed e.g. to my email (which is my nickname @ bistudio.com)with subject CRASH)

BattlEye compatibility: ... SUPPORTED, enjoy ! ...

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Sketchy multiplayer support here, 90% of the time no one can see one another's server

Edit: turns out now battle eye required is a default setting, when not hosting a dedicated server it won't show up until set to no, you need a "All" option

Edited by Kevaskous

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Yer servers still only show every 2-3 refresh even they are close.

But better than before

[96798] Changed: When there any too many servers (>500) available matching the current filter, server browser shows close servers only.

Edit:

Out of 50 refreshes my (close) server apeared 24 times.

Edited by [HUD]Dorph

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Sketchy multiplayer support here, 90% of the time no one can see one another's server

Edit: turns out now battle eye required is a default setting, when not hosting a dedicated server it won't show up until set to no, you need a "All" option

Jep, "Battleye: Default " ist now something like "Battleye: Yes" ... since 2 or 3 betas.

And you can always use "Remote" to cennect to your server.

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