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Thread: ARMA 2: OA beta build 96867 (1.62 MP compatible build, post 1.62 release)

  1.   This is the last Developer post in this thread.   #1

    ARMA 2: OA beta build 96867 (1.62 MP compatible build, post 1.62 release)

    http://www.arma2.com/beta-patch.php

    mirror : http://www.gamefront.com/files/22245...uild_96867.zip

    [96866] Fixed: Possible crash when client session is terminated during VOIP speaking.
    + several other crash fixes

    suggested to be used for server hosting as it shall be noticeably stabler
    (if you still get any crashes, it's very important for us to get server's mdmp,bidmp,rpt files
    (compressed e.g. to my email (which is my nickname @ bistudio.com)with subject CRASH)

    BattlEye compatibility: ... SUPPORTED, enjoy ! ...

  2. #2
    Sketchy multiplayer support here, 90% of the time no one can see one another's server

    Edit: turns out now battle eye required is a default setting, when not hosting a dedicated server it won't show up until set to no, you need a "All" option
    Last edited by Kevaskous; Sep 13 2012 at 03:37.

  3. #3
    Yer servers still only show every 2-3 refresh even they are close.
    But better than before
    [96798] Changed: When there any too many servers (>500) available matching the current filter, server browser shows close servers only.

    Edit:
    Out of 50 refreshes my (close) server apeared 24 times.
    Last edited by [HUD]Dorph; Sep 13 2012 at 08:11.
    Play pc:
    I7 2600K@4.6GHz
    Nvidia gtx580
    Intel 160gb ssd
    16gb DDR3 1600Mhz ram
    win7 64
    ---------
    Dedi Server: (91.100.101.163)
    I7 875K@4.1GHz
    Intel 250gb ssd sata3
    8gb ram
    win7 64

  4. #4
    Quote Originally Posted by Kevaskous View Post
    Sketchy multiplayer support here, 90% of the time no one can see one another's server
    Edit: turns out now battle eye required is a default setting, when not hosting a dedicated server it won't show up until set to no, you need a "All" option
    Jep, "Battleye: Default " ist now something like "Battleye: Yes" ... since 2 or 3 betas.
    And you can always use "Remote" to cennect to your server.

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