If you asked where the August DLC was, now here's your answer.
We worked hard in the past weeks and we're happy to present you the fourth (and definitely last) Cold War Rearmed² Demo. (Yeah I know, we said that last time too)
Besides the many units, weapons, and vehicles from the past Demo and a lot of big and small fixes this one also contains:
* All 5 original Terrains from OFP, all with updated terrain textures and little enhancements
* Assistant MG, AT and LAW/RPG units added
* Squad leaders added to West and East factions
* M151 and Willy's Jeeps added (thanks vilas)
* Ladas added
* Gaz-24 added
* Round parachutes added (thanks ACE2 Mod)
* Upgraded 6G30 and MM1 launchers (thanks hcpookie)
* Some more editor objects from the OFP days are back, e.g. tables with maps
* Old ugly field hospital replaced with one from ArmA2
* All previous 'DLC' added (Scud, Cessna and Kamov)
And a lot more I can't remember now.
As a 'little bonus' we also included:
* Saint Adam Terrain by Jakerod
* Dutch Marines units and weapons by Sander
* British Armed Forces units, weapons and vehicles by Col Stagler
This release is dedicated to James 'Planck' McNicoll.
You will be missed and we're sure you would be happy with what we achieved in the past years.
See the included readme files in the CWR² Documentation folder for install instructions.
These files also contains important informations for mission designers, e.g. class names.
------------------------------------------------------------------------------------ Important if you have the previously released Demo and/or standalone Islands:
As before, this is a complete new package! Please make sure you have removed all previously installed CWR² Mod folders!
All of the previously released files are no more required or horribly outdated.
Everything you need to play is in below Downloads.
------------------------------------------------------------------------------------ Please note: Both ArmA2 and Operation Arrowhead (Combined Operations) is required!
------------------------------------------------------------------------------------
------------------------------------------------------------------------------------ Install Instructions:
1) Remove all previous Demo 4 content (if present)
2) Download and install CWR² Public Beta R1
3) Download and install the optional content if wanted
Confirm when asked if you want to replace/overwrite files
------------------------------------------------------------------------------------ Read this:
You are NOT allowed to port this Mod (or parts of it) to Arma 3!
We do not make exceptions, so don't even bother to ask!
------------------------------------------------------------------------------------
Download Cold War Rearmed² - Public Beta: Link temporarily removed due to technical problems.
Optional Content:
Outdated links removed
Mission creators:
Give Mikeros cwr2ofp a try when editing/converting old OFP missions. It could save you a lot of headache trying to find the correct replacement classname!
How to use our islands without the Mod: Spoiler:
Copy the below files from the CWR² Demo into a new Modfolder, e.g. cwr2_islands:
cwr2_abel.pbo (Malden)
cwr2_abel_data.pbo (Malden)
cwr2_buildings.pbo
cwr2_buildings_config.pbo
cwr2_cain.pbo (Kolgujev)
cwr2_cain_data.pbo (Kolgujev)
cwr2_config.pbo
cwr2_data3d.pbo
cwr2_eden.pbo (Everon)
cwr2_eden_data.pbo (Everon)
cwr2_furniture.pbo
cwr2_intro.pbo (Desert Island)
cwr2_intro_data.pbo (Desert Island)
cwr2_misc.pbo
cwr2_noe.pbo (Nogova)
cwr2_noe_data.pbo (Nogova)
cwr2_noe_buildings.pbo
cwr2_noe_roads.pbo
cwr2_plants.pbo
cwr2_roads.pbo
cwr2_rocks.pbo
cwr2_signs.pbo
If you encounter bugs or issues, please report them at our Community Bugtracker, here in the thread or by PM or email at :
Finally, a huge thanks to the team, our donators and supporters. Your hard work and kind donations are really appreciated. Without you we wouldn't be able to master this giant task.
Last edited by W0lle; Apr 2 2013 at 02:49.
Reason: New Mission package added
Top Man and Top Team! Thanks for this. Your hard work is appreciated and the fact that you give it to the community elevates your Karma off the scale - thanks!!
Thanks for the realease! Ever since it's a standard addon on CiA server, the OFP-nostalgia comes back every time we play on one of the OFP islands.
It's allmost scary how well I remember every little hill and bump on Everon, while I get lost on Chernarus with map and gps enabled.
ArmA II’s interface, while powerful, is as intuitive as shitting in a wind tunnel. Immense reserves of patience are required to get the most out of it.
Thanks CWR2 team ...download server does not respond ATM
Originally Posted by Maruk
....There are already many games that are simply Steam only but Bohemia Interactive so far tried to stay service agnostic as we did not like concept of enforcing our users in any direction....
BTW, Is there the plan releasing only Map pack independently?
As with Demo 3, you can do that on your own. You just need to copy/move some pbo's in a new Mod folder. You also need a modified cwr2_cutscenes.pbo which I will upload in the next hours.
Originally Posted by Variable
Two questions:
1. Missions that worked in demo 3 will work in demo 4?
2. Can clients run the demo 3 if the dedicated server runs demo 4?
1. Yes that's no problem. In worst case you little collisions with map objects which were not there in demo 3, like the small poles on Kolgujev.
2. With equalModRequired disabled in the server config, it should be possible though. Some missions may not run then of course because stuff is missing, like Jeeps or some Objects and units.