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Thread: Dutch Armed Forces

  1. #1

    Dutch Armed Forces


    F-16 Falcon Demoteam + Smokewinders


    Hercules C-130H


    NH-90 NFH



    Chinook CH-47


    AB-412 SP SAR No.303 Squadron



    Boxer

    The Mod:
    F-16 Falcon
    C-130H Hercules
    Pilatus PC-7 Turbo Trainer
    RQ-11 Raven mini-UAV
    AH-64D Apaché
    CH-47 Chinook D-101
    NH-90 NFH
    AB-412 SAR
    CV-9035
    Leopard 2A6
    Cheetah
    YPR
    Patria
    Fuchs
    Boxer
    Wolf
    110 Troops
    100+ Weapons
    Ammoboxes & Static Weapons
    Country & Army flags
    A319 KLM


    Retextures By:
    -=XTRA=-Gooz
    F-16A Tigerteam 2010 J-222
    F16A 'The First Dutch Falcon' J-229

    Pimmie
    F-16 Falcon Demoteam

    Aart
    Boxer 8x8
    CH-47 Chinook D-101


    ToDo:
    Leopard > M240 Model change
    LLW mod Arma1 > arma2 3D model upgrade
    M107 self-propelled gun, M113 APC < retexture
    CV90 Bravo, Bushmaster IMV < retexture
    Toyota Hilux, Landrover < retexture
    F-35 Lightning II < retexture
    Find more help & Stuff to do!


    Thanks To:
    Vilas: CV-90, AIFV/YPR765, Troops, HK416, Dimaco C7 & C8 + Elcan, Pzf 3 & Spike
    LowLand Warriors: Daf Trucks,YPR-765 PRI,Leusderheide & Havelte terrain
    Aeneas2020,Binkowski,Dimitri_Harkov, Raven DK, (Sic-Disaster),Enad, Animal Mother, Dasquade, Ardvarkb, Eki, Robert Hammer, DDAM Mod: Royal Netherlands Army v5.2 (with fixed config)
    AMT & Bundeswehr Teams: Wolf,Fuch,Leopard,Gepard (v1.41 + v1.7)
    [FRL]Mike & Footmunch: F-16 & Missile pack v1.2 fixed
    VXR: F-16 Falcon NLD By: v 0.9 beta
    NZDF CRASH: AH-64D NL v 1.0 & P-3C Orion V22
    Massi: AB-412 Resque v1.10
    Slatts & Footmunch: Embraer Super Tucano (PC-9)
    Slatts: Slatts ESS Goggles Pack
    Feint: RQ-11 RAVEN mini-UAV v1.51 Hotfix
    OFrP & MAF2Ext Team: NH-90 + Super Puma v3.0
    Konyo: Airbus A320 v1.3
    ZYsd: Boxer 1.2 beta,Old Jeep,M107,SSG
    RobberHammer: HK416 Pack v1.21
    Meatball0311, VectorX96 & yurapetrov: Pilots
    Swedish Forces Pack: Combat Vehicle 90 "bravo"(soon)
    Anzac bobman's: Bushmaster IMV (soon)


    This mod is made by and for arma players with the permission of the original modmakers. We are looking forward to expanding and enhancing this mod for the best possible experience. We are also on the lookout for adding arma maps of the Netherlands, Navy vessels and other Dutch branded objects. If you have any questions or would like to help us out in any way please don't hesitate to ask!

    More to come...


    You can download this from:


    Dutch Armed Forces mod v0.3 beta






    Community Base Addons
    Arma 2
    Arma 2: Operation Arrowhead
    Last edited by larsiano; Mar 10 2013 at 11:05. Reason: Updated the Credits

  2. #2
    Good gracious. Thats an awesome first post. Cant wait to try these guys out..

    Question: I know Vilas was working on some Dutch troops and has a pretty well working CV90 and AIFV already available. Maybe you guys can talk to him???
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  3. #3
    Master Sergeant larsiano's Avatar
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    Last edited by larsiano; Sep 6 2012 at 22:30.

  4. #4
    Quote Originally Posted by markb50k View Post
    Good gracious. Thats an awesome first post. Cant wait to try these guys out..

    Question: I know Vilas was working on some Dutch troops and has a pretty well working CV90 and AIFV already available. Maybe you guys can talk to him???
    Vilas has dutch troops (bagpack capable), decent YPR (PRI and ambulance), SRAT (PzF3) and MRAT (Spike), a CV9035 which is closer to the CV9030 than to the CV9035NL (rear deck is 10cm lower than CV9035NL). See this link. I suggest asking him for help; Vilas' vehicles are powering many mods here.

    William
    www.plannedassault.com - your web based mission generator for large scale combined arms battles

  5. #5
    Second Lieutenant VXR's Avatar
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    Just as a question of interest, how accurate to the real materials do you want all models to be?

    So far I see some things that are different on the real thing.

    C130: Does not use the full color roundel on the normal version of the C130, the full color roundel is only present on the C130H30 models used by the Dutch Airforce. Also missing the text below the cockpit (Koninklijke Luch.. etc.)
    AH64: Also only uses the toned down roundel, the round on the engine needs to be rotated 90 degrees clockwise (last picture).
    CH47: Roundel is toned down on all current airframes and located on the fueltanks.'

    Hope this info will get it more accurate if wanted.

  6. #6
    Master Sergeant larsiano's Avatar
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    Thanks for the tips VXR Some models still need to be looked after with more background information at hand indeed. The plan is to have the best possible likeness of every realtime model available. If there are different painjobs these will be added ad seperate addons. And if the bucked of 'old' mod becomes to big will make a DAF-Historic mod as well in due time. I've spend most of my time gathering mods and modrights as to setting up the initial modfiles etc soon to be released and will go back to mod specifics when its releases ..soon! we can use all the help we can get. What about your planes to make a new YPR?

  7. #7
    Second Lieutenant VXR's Avatar
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    My YPR765 and MB is still WIP, not decided yet what to do with those. Will be Arma 3 or VBS2, depends how much free time I have the next months. Free time wont be much for the rest of this year for what I know so far, 2013 will bring more time off from work hopefully.
    (latest status since I got drawn away from it http://armedassault.nl/ypr016.jpg)
    Last edited by VXR; Sep 6 2012 at 22:47.

  8. #8
    FYI, Vilas is on vacation until about another week.

    But seriously, the amount of content you are putting together for this is very impressive. and if you need any help with config's or scripting, let me know. I've had to pour through ALOT of config's adding mods to my mission.

  9. #9
    Master Sergeant larsiano's Avatar
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    Ah thats good to know. Thanks for the compliment. All the great 3D artists at BIS have made it easier on me to make this mod with just a few minor changes. We will try to update and expand this mod in the future once i find out how much stuff we really used and how much stuff is available within the community. We could use some help too with the scripts and error hunting etc. once its released in a week or two, ill keep you informed!

  10. #10
    Cool looking good ofcourse!

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