Page 2 of 2 FirstFirst 12
Results 11 to 15 of 15

Thread: Player Killed By - Death Message to Logs

  1. #11
    Quote Originally Posted by ColinM9991 View Post
    Everything was added in their required spots, I've worked with missions previously so I have all the correct names too

    I'll try creating a blank mission with that code and see if it works, it might just be something from the second mission clashing with the code, or blocking it.
    If you get this working, please let us know. Logging who killed who to the server log would be just fantastic!

  2. #12
    Quote Originally Posted by Tansien View Post
    If you get this working, please let us know. Logging who killed who to the server log would be just fantastic!
    I will not know until Monday-Tuesday as I am away for the weekend.

  3. #13

    Lingor Island death messages

    Can someone help me implement this on a Lingor Server hosted by Vilayer?

  4. #14
    snip totally wrong thread
    Last edited by cuel; Sep 22 2012 at 15:01.

  5. #15

Page 2 of 2 FirstFirst 12

Similar Threads

  1. All in one Marker, not updating when player, vehicle or choppa killed/destroyed
    By Rkillah-Rye in forum ARMA 2 & OA : MISSIONS - Editing & Scripting
    Replies: 5
    Last Post: May 23 2012, 22:11
  2. returning several variables for death message script and converting UT2004 code
    By Dorian Gray in forum ARMA 2 & OA : MISSIONS - Editing & Scripting
    Replies: 3
    Last Post: Mar 26 2011, 06:31
  3. show a hint when player is killed
    By a wild goat in forum ARMA 2 & OA : ADDONS - Configs & Scripting
    Replies: 2
    Last Post: Jul 29 2010, 20:26
  4. Name was killed by (custom message)
    By BBSmith in forum MULTIPLAYER
    Replies: 13
    Last Post: Nov 27 2003, 23:09
  5. Custom (killed/tked) message?
    By Ixian in forum MULTIPLAYER
    Replies: 4
    Last Post: Oct 27 2002, 00:21

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •