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Thread: Aggressive/attacking dogs

  1. #1

    Aggressive/attacking dogs

    The possibility (some scripting commands) to turn the current civilian/animal class dogs into attacking units, would be quite cool. To make them aggressive towards everybody or certain sides. Not much waypoint behaviour or something except "move". Something like zombies (in terms of handling/behaviour). When they see an hostile unit, they attack it. I'm not asking because of DayZ, but just for the default Arma gameplay. Would add some melee component (and the units themselves are already ingame). Further, armed forces use dogs, so it would not be that unrealistic as well.
    Last edited by RogueTrooper; Aug 20 2012 at 17:48.

  2. #2
    First Sergeant
    Join Date
    Oct 30 2009
    Location
    Brisbane, Australia
    Posts
    981
    Have a look at Big_daddy's blitzy scripts, which do exactly what you're asking. Very clever work.

    http://forums.bistudio.com/showthrea...=1#post1447079

  3. #3
    In A1 we played with dogs... dang they would chase you up stairs and just bite the heck out of you...
    ...Free people unbanable...

  4. #4
    built-in ambient elements of wildlife could b nice :-)
    including dangerous variations for sure.
    warmly welcome snakes, crocodiles, flies and even dragons in upcoming future OA beta-patches
    or... imagine badass Taliban cow with home-made IED attached within horns

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