
Originally Posted by
NodUnit
It helps when you know that the bullet can kill, to a degree sometimes there is no perfect way to emulate certain reactions and feelings of all things, you as the player must emulate them yourself. Such as the adrenaline rush you can get when facing off against a superior force or when in a 'panic' situation IE I have but a rifle to defend myself and a tank is in my area but I have no way to destroy it...hope the crew doesn't me.
Or stress from piloting a helicopter and hearing a warning going off, you can make all sorts of effects that would simulate stress of the pilot but that only gets in the way, you as the player are the one to be stressed, and as you gain more experience the event becomes less and less stressing considering you have an understanding of what to do, as opposed to it occuring every time and becoming nothing more than a nuisance.
A great example of this being the teeth grinding in Amnesia, the blurring vision is okay as it makes things less clear and therefore unnerving, and the games goal is to scare you, so to emulate the character going insane they also tossed in teeth grinding which even if you rub your teeth together with an open mouth, sounds nothing like that and as a result becomes aggrivating.