Hi all, i've got a problem.
I'm making a hostage rescue mission with alot of infantry inside the building (75), for the building I used MAP Editorupgrade (EU) mod so I have access to all objects in the editor, worked great, when i (manually) created 9 soldiers, i stored the rest of the coords (66 left) and so I wanted to test it with a friend, unfortunately he cannot join because he also requires the map editor upgrade mod, but I don't want people to download my mod, yet I want to keep the building, so instead of keeping that building, i replaced it with something small like a can, and then used this line: bld="Land_A_BuildingWIP" createvehicle (getposasl this);bld setdir (getdir this);, Now that I tested again, the building is there, but its straight. it didnt adapt to the terrain it was on, which was a small sort of hill, so the infantry were badly misplaced, and therefor i can say goodbye to my 75 manually made coords inside the building, I really hope that the only issue is the rotating/adapting of the building to the terrain and not coords.
so is there anyway i can create an object that adapts to the terrain it is put on or maybe another way of using this MAP EU mod while other people are not required to download it.
Thanks in advance, Martin