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Thread: Gambit Royale FDF Edition

  1. #11
    Quote Originally Posted by AZCoder View Post
    Thanks for the enthusiastic comments, they are appreciated
    nettrucker mentioned that the name display feature sometimes stops working. That happens whenever you reload a mission. The best way to avoid the problem is not to die
    yeah I gonna bear that in mind next time I gonna get shot at. LOL!
    I'm currently on mission 5 - Sleet. Everything works perfect. This campaign is really awesome. every detail has been taken care of.
    It really gives me the thrills like back in OFP when everything was still new. The plot is really laid out very well and it's just addicting to play this campaign. Not to mention the awesome cut scenes and the voice acting. IMHO this campaign is of very high standards might be even better than certain BIS campaigns.
    Just amazing.
    Do you like music?
    http://www.alchemydivine.com/index.html

    Originally Posted by walker
    Took out myself and two other squad mates bouncing a grenade off a wall.

    Originally Posted by CarlGustaffa
    Bah, I've done that since OFP I can't hit a barn when I'm trying to. But with nades, I can hit a barn when I'm not trying to

  2. #12
    Master Gunnery Sergeant
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    Im on 2nd mission now but i must say its great campaign, very good mission with cool stuff (colored teammates names wenn you target them with mouse) etc. You added also few great looking things in cutscenes (in 2nd mission ANN news with "movie in movie" with CSLA units, i see something like this first time in usermade campaign-awsome). Cant wait to play more tonight. Great work

  3. #13
    Master Gunnery Sergeant Variable's Avatar
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    Sounds great. Adding to my "to play" list!

  4. #14
    Excellent campaign. I admire your efforts. A campaign without proper cutscenes is simply a bunch of missions (deceitful advertising, you know). I've managed to playthrough all 13 missions and it was really impressive. I don't know why, but at first I expected longer cutscenes. Also, I was looking forward to better explanation of the way all characters behave. In particular, their motives, methods, attitude on various things (this type of details does not require a voice-over I think). This is acceptable if you reasonably left some aspects unexplained for a sequel which will follow later on. Nevertheless, this is a fine work everyone should take as an example.

    Suggestions & feedback (story spoilers):

    Spoiler:


    As I probably mentioned, more details on characters is always welcome: information about their past, shocking moments in the lifetime, etc. I think these little details are worth consideration.

    Good luck expanding & improving this magnificent work, AZCoder!

  5. #15
    Master Sergeant AZCoder's Avatar
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    Author of the Thread
    @Inlesco - Thanks for the feedback. I will put my responses in spoiler, and please nobody read this if you haven't finished the campaign:

    Spoiler:


    Also, Inlesco, if you have any lingering questions about the plot, I would welcome any PM's to me if you feel up to it. Some of it will be explained in Dark Tides, but I would like to make sure the important parts are covered in this one.

  6. #16

    Outstanding . . .

    Best user made campaign for ArmA II I've played so far since release. Superb quality, on par with the official campaigns even better then some. This a is must play for everyone who likes single player campaigns.

    Mission 4 - Regret

    Spoiler:


    Mission 5 - Sleet

    Spoiler:


    Mission 6 - Frostbite

    Spoiler:


    Mission 7 - Gratitude

    Spoiler:


    Mission 8 - Infiltrator

    Spoiler:


    Mission 9 - Turbulence

    Spoiler:


    Mission 10 - Maelstrom

    Spoiler:


    Mission 11 - Gambit Royale

    Spoiler:


    thanks for this jewel.

  7. #17
    Master Sergeant AZCoder's Avatar
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    Author of the Thread
    @nettrucker, I have a couple comments on that:
    Spoiler:

    Well you and Inlesco have given me some things to think about. Now only if I could get another Finnish voice actor....

  8. #18
    Send you a PM concerning the Finnish voice actor. Couldn't do more for the time being.

  9. #19
    I second nettruckers comment on Frostbite, I was still a few meters east of the road and just about to make contact when the scripted end sequence set it and ended the mission. I also spend quite a while rummaging around in the ammo crate, but I expected the FDF teams to wait for my signal. I suspect some triggers to be set wrong; didn't inspect the mission in the editor though, but from the lines at the end (get out blabla) it must have been intended differently.

  10. #20
    Master Sergeant AZCoder's Avatar
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    It is fixed in the upcoming patch. The support team started too close to the enemy, and after a time the enemy patrols would find the support team causing combat to begin, after which the hold waypoint doesn't really seem to matter. There are a few other changes in the patch, I am still working on the last change and then I will release it.

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