So here's the problem, I'm making a stealth mission and the team is composed by 2 indipendents, enemy of the opfor, and 1 civilian which acts as a "disguised scout" for the team. So, when I put the civilian in the indipendent team, obviously, the civ get shot, so I've put on his inizialization "c1 setcaptive true;" this way the civilian (c1) doesn't get shot and everything goes smooth and well... until the civ gets a weapon. The civ can shoot everyone without the opfor even considering for a second that he might be an enemy or just an idiot that should die, any ideas of how to make this work? The civ should not go near some places, that's when the trigger "c1 setcaptive false;" activates and the guy is shot to death, but what if he takes a weapon? What if he shoots? Is there a way for the opfor to treat him as an enemy if he shoots someone, or better, just take a gun? If not, is there a way to keep the civ from getting weapons from dead soldiers?