Jump to content
Sign in to follow this  
AmericanFAC

Set Object Textures for a weapon

Recommended Posts

Hello. I am working on a mod that requires the ability to change the texture of the rifle under certain circumstances. I followed a tutorial on how to set up hiddentextures and use the setobjecttexture command, however I ran into an issue, I have no idea how to call the weapon model. I've tried an init_eventhandler in the config of the weapon to call a script, that did not work.

The only other way I can see me achieving the effect I want is to have 33 different guns all with the minor differences and somehow call the player to switch the guns (which would be impractical).

So what can I do?

Share this post


Link to post
Share on other sites

I don't think you can use hidden selection textures with guns, which sucks because it makes is so we need to make 500 different models and is very inefficient/inconvenient.

Share this post


Link to post
Share on other sites
I don't think you can use hidden selection textures with guns

indeed

Share this post


Link to post
Share on other sites

Please sign in to comment

You will be able to leave a comment after signing in



Sign In Now
Sign in to follow this  

×