I1 had some good maps, but the major part were just... silly? Tight spaces, short maps, choke points that can't be flanked just grinded and the overall gameplay is just too "dry". You get shot one or twice and thats it.
Source engine doesn't fit too well with war games. RnL is another example, but IMO, its more enjoyable than Ins.
I´ll leave this here for anyone who´ll be more impressed with it
On a side note, this type of free-aim would be more than welcome in ARMA series.
I wouldnt like that type of free aim :P
"...to boldly go where no one has gone before."
Steam ID: Click me! | Origin ID: MrCharles9206