http://www.arma2.com/beta-patch.php
mirror: http://www.gamefront.com/files/22097...uild_95777.zip
+ fixed server crash
+ all from previous beta http://forums.bistudio.com/showthrea...(1-62-MP-build)
BattlEye support status: ... SUPPORTED ...
http://www.arma2.com/beta-patch.php
mirror: http://www.gamefront.com/files/22097...uild_95777.zip
+ fixed server crash
+ all from previous beta http://forums.bistudio.com/showthrea...(1-62-MP-build)
BattlEye support status: ... SUPPORTED ...
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Will put this onto the 16AA Servers and report back should any further crashes (Serverside) be encountered.
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Maybe this is only me, but for some reason since Build 95660, there's "stuff missing" in multiplayer missions like Takistan Force (no vehicle spawn / distribution sites) or some Coops with additional content (fan-made weapons are missing in the weapons crate). The .rpt did not reveal anything unusual, as far as I could see. Happens with builds 95660, 95724 and 95777 and the problem disappears when reverting to 95417. This was tested (as far as it didn't crash immediately) on a dedicated server with several clients reporting the problem.
Can anybody else confirm?
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Hmm, not sure, but setVehicleInit stuff seems to be trashed since 95724. No execution on clients as it seems.
---------- Post added at 04:59 PM ---------- Previous post was at 04:59 PM ----------
Ah, then there's really something wrong with vehicleInits.there's "stuff missing" in multiplayer missions
I saw with the previous beta that init lines of mission editor based objects don't get executed on clients anymore, likely due to the same issue.
Bellum pacis pater
Like with the previous Beta, I get stuck at the Receiving-screen when I join an ongoing warfare match (XR Warfare Server). I can fire my eapon, can hit "M" for the map, but the black "Receiving...." screen doesn´t disappear. I have to revert to Beta 95417
please upload your rpt
http://community.bistudio.com/wiki/arma.RPT
Ondrej Spanel, BIS Lead Programmer