It's like Alderaan has been put back together! Yay!
Honestly, I don't care anymore. As long as they keep the same open engine for their games, I am happy. I want them to be happy with their work, not some slaves to the community. As long as they are happy with their work, we will see more quality work.
So Jezuro, all of what you guys are fixing in ARMA 3 don't count as features?
Nevertheless, overall positive news, thank you Jezuro.
Sadly, I'm at the point where I don't care if resources were moved to day z. It doesn't look like A3 has any more of a hope of being a fun multiplayer game than OFP, Arma, or Arma 2 were.
Although I haven't played day z yet, it looks like it might actually be fun to play with and against human players. Who would have thunk it would ever happen.
Yeah it almost sounded like jack_oneill isn't happy about that.
ArmA2: "Doc, I'm wounded, I can barely aim and I'm bleeding badly, come on pull my body out of the harm's way and treat me before I die!"
ArmA3: "You are wounded! Click to instantly regenerate health whenever you feel like it!"
Giving 'authenticity' an entirely new meaning, together with Medal of Honor.
Not anymore no, was crazy excited for arma 3 this time last year, a year on and not so much now. Who knows they may suprise us but its fair to say my hopes arent that great at the moment.
They really need to work the level of detail in ArmA 3 since ArmA 2 had some really awful transitions on a large amount of objects, mostly houses. Hopefully they will do something about this since they have more people working at BIS than before.
Its just so distracting to see objects change their form completely when you get closer to them, and I don't like how they change or pop up slowly(0.5 sec) when you zoom in on them or get close to them, it should be dynamic, it should be fast and precise.
If they can do this right, then its only the AI left.