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Thread: ARMA 2: OA beta build 95724 (1.62 MP build)

  1. #11
    Master Sergeant HitmanFF's Avatar
    Join Date
    Oct 9 2002
    Location
    Breda (Netherlands)
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    631
    Init lines of map placed objects don't seem to get executed anymore for clients when playing on a dedicate server. For beta 95417 this was still working as expected.
    Simple repro steps:
    Open the MP editor, place a unit on the map, add 'diag_log "hi";' to the init line, export to MP missions, start a dedicated server on your system, connect with your client, run the map, and check your logging. For the server the logging will show 'hi', for the client's logging not.

    For 95417 and older both client and server would show an entry in the logging.
    Bellum pacis pater

  2.   This is the last Developer post in this thread.   #12
    BI Developer Suma's Avatar
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    Jun 27 2001
    Location
    Czech Republic
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    3,708
    This beta looks stable for clients, but it is unstable for servers (crashing when some weapons are used). Sorry for that, a new beta should be coming later today.
    Ondrej Spanel, BIS Lead Programmer

  3. #13
    Here the same. The server chrashes in different time periods. I have several chrash reports in the logs.

    Spoiler:


    Thanks for editing. Didn´t know the spoiler-tag.
    Last edited by Polli; Aug 8 2012 at 15:23. Reason: please use spoiler tags to prevent the page from becoming a mile long when posting these kind of dumps

  4. #14
    NOT only weapon use, 95724 crach when flying in any heli or plane after ~1-2min without shooting on dedicated server.
    Tested on 5 coop mission that always were fine before this patch.

  5. #15
    With the current Beta, I got stuck on the Receiving-screen when I joined the XR Warfare server all the time I connected ( I tried it 6 times and I never could get past the Receiving-screen as mentioned). Without a Beta (Vanilla 1.62) and with Beta 95417 I could get past the Receiving screen easily without any delays.

  6. #16
    Can anyone tell me why the beta downloads are allways so Sloooooow? 12kb/s seems to be the average

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