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Thread: ARMA 2: OA beta build 95724 (1.62 MP build)

  1.   Click here to go to the next Developer post in this thread.   #1

    ARMA 2: OA beta build 95724 (1.62 MP build)

    This beta looks stable for clients, but it is unstable for servers. Sorry for that, a new beta will be coming today.

    http://www.arma2.com/beta-patch.php

    mirror: http://www.gamefront.com/files/22093...uild_95724.zip

    [95691] Changed: buildRequired is now limited by the server version, server can never require a higher version than its own.
    + more crash fixes
    + more VON issues and crashes resolved

    + all from previous beta

    [95654] Improved: VoN now uses the same port as the game traffic, should make VoN more reliable (less NAT issues).
    + some crash hotfixes
    + some memory leak fixes
    + some small tweaks
    + some networking issues resolved


    BattlEye support status: ... SUPPORTED ...

  2. #2
    Downloading and testing.... now.
    If Chuck Norris were to fly a plane. He would fly an A-10 for sure.

  3. #3
    Thanks, downloading now.
    Dynamic Zombie Sandbox - V1.25 released! - HERE

    My Twitter = Here|I'm "Craig" ingame!| http://www.dynamiczombiesandbox.com

  4. #4
    Staff Sergeant
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    Thanks Dwarden, downloading..

  5. #5
    Second Lieutenant Kremator's Avatar
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    Any news on LOD switching/flickering problems yet (as detailed in the other beta thread) ?

  6. #6
    Had a crash again, not sure if related to:

    - http://forums.bistudio.com/showthrea...=1#post2202603

    - https://dev-heaven.net/issues/40295

    Crash data to follow on new CIT ticket.

    Edit: https://dev-heaven.net/issues/40384
    Last edited by _MaSSive; Aug 7 2012 at 23:32.

  7. #7
    I'm also experiecning server crash issues again with the latest beta.

    i've updated CIT ticket created by _MaSSive https://dev-heaven.net/issues/40384 to include the crash dumps from my servers.

    I've updated the ticket to include some additional information potentially related to the crash we are experiencing with this beta.

    [Summary]
    When throwing either a smoke grenade, or live grenade the server will crash.
    Last edited by LondonLad; Aug 8 2012 at 07:51.
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  8. #8
    Couple of hours here with the beta and no issues as yet. No improvement in the LOD switching.

    cj
    cjph
    The Combat Cardigan
    2500K@4.5GHz / Gigabyte P67A-UD3 (B3) / 7950 WF 3Gb / 16Gb 1600 DDR3 / Win7 64 / 500Gb WD HDD;2 x 64Gb SSD / 600W PSU / 3 1680x1050 Screens

  9. #9

    reproduce server crash 95724

    Hosting DayZ on our server and playing using beta 95724 I can make the server crash by throwing a green smoke grenade out the door of the southern barracks at NW airfield. Both time the server would "stop working"

  10. #10
    Quote Originally Posted by LondonLad View Post
    [Summary]
    When throwing either a smoke grenade, or live grenade the server will crash.
    Still on the previous (non VON) beta, but I used smoke grenades twice during yesterday session without causing issues. So if there, seems to be related to only this one. Might try it sometime this week, time permitting.
    Regards
    Carl Gustaffa - left this game due becoming Steam Exclusive

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