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Thread: Sniper mission

  1. #1

    Sniper mission

    hi i am doing a sniper mission on the shapur map where i want snipe colonel Azid but if i miss i want him move around and when i take the shot if i miss i want him too move too a car and run away how can i make this happen?
    i got everything els setup brefing and secondary objectives but i have no idea how too make this happend i searched the forum for an hour plus google but nothing

    and ones im at its is it possible to command a Uav from a backpack or something portable instead of a Uav terminal and also if its possible to make force the enemy to ignore the UAV even if they see it in the skies?

    im not sure if this has been asked befor couse i dont even know what i shoud search for so sorry in advance if this is the case

  2. #2
    Might use a Fired eventhandler to trigger the "sniper missed, get in the car" action.

    UAV terminal backpack works. There's quite a few posts about setting UAVs up properly.

  3. #3
    could do something simple like:

    have a car, name it something, and have Aziz near by the car.

    have a trigger that checks to see if Aziz behaviour != "SAFE" (if he is on safe)

    then in activation: Aziz assignasDriver carname; [Aziz] ordergetin true; Aziz doMove somePos

    theres alot of ways of checking whether the sniper gets discovered or not. If you want him to drive away the moment any enemy spots the sniper then in condition of trigger:

    Code:
    {(_x knowsAbout sniperdude) > 1.0 && side _x == EAST} count allUnits > 0
    that will only fire if:
    someone discovers the sniper
    the side they belong to is EAST


    and to have UAV ignored:

    UAVdude setCaptive true;

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