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Thread: GSEP Miroslavl' Beta

  1. #1
    CWR² Developer Jakerod's Avatar
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    GSEP Miroslavl' Beta

    I realized that I hadn't worked on this in several months due to other projects and thought that since I wouldn't have the time to work on it in the near future, and possibly ever again, I would release it so that you guys might have some fun.

    Some notes:
    • The sat/mask isn't of the best quality but Photoshop isn't working for me right now so I can't edit it.
    • The only area that I consider to be finished is the city itself and most the base.
    • There are a few places on the outskirts of the city that aren't done yet.
    • Possibly the most bridges on any map
    • Possibly the most railroad tracks on any map
    • Miroslavl is a large city, port, and military base that is west of South Zagoria.
    • The north-west taxiway and south-west taxiway both work for aircraft that need to take off.


    Download:
    GSEP Miroslavl' Beta (Arma2base.de)
    GSEP Miroslavl' Beta (Armaholic)
    Armed Assault Info
    GSEP Miroslavl' Beta (Mediafire)

    Pictures of Miroslavl'

    Air/Naval Base


    City
    Last edited by Jakerod; Aug 5 2012 at 15:50.

  2. #2
    Good work, the first impressions are fine despite the beta status. The layout of the town looks believable and the natural chokepoints like the various bridges provide good opportunities to build missions for this terrain. Hopefully you are able to find the time to finish it up at some later time.

    Regards,

    Sander

  3. #3
    First Sergeant Miller's Avatar
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    Looks great, thanks Jakerod and GSEP team

    ArmA2Base.de Mirror:

    GSEP Miroslavl' Beta

    Kind regards
    Miller
    German ArmA 2 News Page
    ArmA2Base.de

  4. #4
    Release frontpaged on the Armaholic homepage.


  5. #5
    More maps always welcome, especially non-desert ones

    Wow nice map, I was flying around a bit and I saw the nice detail you have in the city! I like the way you made many gardens for every home. It looks like a real city
    Last edited by RudyFaasse; Aug 3 2012 at 22:26.

  6. #6
    I hope you'll have enough time in the future to complete this map - or that someone may be able to finish it for you. This is already an outstanding map, and has the potential to become one of the best out there once completed.

    To me, it is to Arma 2 what Zargabad was to OA. I also like how you were able to achieve such an impressive result using only vanilla content; I'm impressed by what the Taviana island team achieved, but there is so much custom content in there that my game is inevitably slowed to a crawl by all the errors being generated in the log file. No such problems in your map!

  7. #7
    Very nice terrain/island, although you say not finished, completely usable and very well set out.

    Great work and thank you for sharing it..

  8. #8
    Quote Originally Posted by ChrisB View Post
    Very nice terrain/island, although you say not finished, completely usable and very well set out.

    Great work and thank you for sharing it..
    i agree. really like the landscape flow and distant mountain with rivers. really would like to see it finished - with vegetation, forests, etc.

    if you dont have the time, perhaps consider sharing the source files so some one else can attempt to carry on the amazing work you have done.

  9. #9
    Second Lieutenant GossamerSolid's Avatar
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    I use the GSEP islands for PCDF fun times.

    Good work, keep it up Jake.

    Missions/Gamemodes - F.U.B.A.R. (WIP)
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  10. #10
    nice work, but i think the city can be bigger.

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