You really want to discuss wether metric or imperial is better, or which one of MM/DD/YYYY and DD/MM/YYYY makes more sense?
I prefer feet myself (for aeronautical usage, metric for the rest), but I won't deny russians to switch to metric or western pilots switching to metric while flying russian equipment. A friend of mine is checked out on the Antonov AN-2, where everything in the cockpit is metric - "a bloody nightmare until you actually get used to it", he says.
Carl Gustaffa - left this game due becoming Steam Exclusive
VBS2 2.0 can have maximum terrain sizes of 300x300 Kilometers is it so unreasonable to expect the capibilty of having maps that are 100x100 Kilometers in Arma 3?
Plenty of room for realistic jets if you ask me...
Sure feels like it.
As I said earlier, before people realised I was actually correct with knots speed, that it can take 5 to ten minutes at 730 knots to cross it. Usualy finishing off gliding the rest as the aircraft has burned up all it's fuel at full throttle.
I am also using 20k draw distance on that map.
Bottom right of picture you will see the distance to waypoint, the picture is taken roughly just North of the centre of the map.
Ahh, ok, yeah you'd probably need a whole team of experianced map makers (and a damn good PC I'm sure) to get that size done with good quality!
Quantity isn't Quality. I don't think playing infantry in take-on would be very pleasant, unless you want OFP charm. For Take-On it's sufficient, it's a flightsim after all. But not for Arma3.Isn't South Asia in Take On 100x100k already?
Last edited by Fennek; Aug 8 2012 at 19:04.