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Thread: New VR Headest actually looks viable for avarage gamers

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  1. #1

    New VR Headest actually looks viable for avarage gamers

    http://www.kickstarter.com/projects/...-into-the-game This is a 110 degree FOV Stereoscopic 3D device with responsive 6DOF headtracking. 640x800 Resolution per eye, no idea how it compares to the Retina display Apple has, but I'm sure it's good!

    I can't wait to play Arma 3 using this bad boy!

  2. #2
    Hah, just found this too and saw your post!
    It really does look badass. The field of view and head tracking look amazing.

    Time to bin my Vuzix?

    Is anyone thinking of getting the developer kit? $300 ain't that much for this. Pretty sure we could get it talking to Arma 2 in no time.

  3. #3
    I'm thinking that 800x640 isn't really a great enough resolution to make this worth the outlay.
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  4. #4
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    Quote Originally Posted by DMarkwick View Post
    I'm thinking that 800x640 isn't really a great enough resolution to make this worth the outlay.
    "Why is the resolution of the Rift developer kit so low (720p)?

    While it’s true that the developer kit uses a relatively low-resolution screen (1280x800), we promise it delivers a compelling, immersive 3D experience. And to be clear, we plan on improving the resolution of the screen for the consumer version. Stay tuned for more details!" Taken from the kickstarter page FAQ

  5. #5
    Finally!! BIS, compability please!!! (If done correctly the collimator sights can finally be useful!!!!!)
    \"Det är bara att placera den ena foten framför den andra och upprepa det tills man har kommit fram\"
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  6. #6
    Isn't it 2 x 1280x720?

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  7. #7
    I'd wait a few more years until a higher resolutions are available at affordable prices. This really isn't something new.

    http://store.sony.com/webapp/wcs/sto...rtNumber=HMZT1

    Could just buy one of those and also stick a trackIR on your head along with it. Plus, that one also comes with surround sound headphones. I know it's not the same, but it could do a similar job.


    Also as noted, above that the Sony product has headphones. This oculus thing seriously needs headphones as well.
    Last edited by Dead3yez; Aug 4 2012 at 00:01.
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  8. #8
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    Quote Originally Posted by Dead3yez View Post
    I'd wait a few more years until a higher resolutions are available at affordable prices. This really isn't something new.

    http://store.sony.com/webapp/wcs/sto...rtNumber=HMZT1

    Could just buy one of those and also stick a trackIR on your head along with it. Plus, that one also comes with surround sound headphones. I know it's not the same, but it could do a similar job.


    Also as noted, above that the Sony product has headphones. This oculus thing seriously needs headphones as well.
    Except the product you just listed has a FOV of 45 degrees, I don't want to have the experiance of my regular monitor shoved in my face, getting actual peripheral vision from the 110 degree FOV would really enhance the experiance and be why I might be willing to buy one of those things (It certainly would be better than needing 3 whole monitors with those stupid gaps to get a less immersive effect in the end anyways) And headphones can fit on right over it, which is good enough for me, but im not exactly an audiophile... and unless I see one with retina display coming anytime soon I really won't be able to tell the difference between 720p and 1080p unless I look for it to nitpick.

  9. #9
    The resolution cant be compared to a normal 720p monitor. I read that the two images, one for each eye, looks better as the eyes and brain process the information.
    Then no headphones is good imho. Then one can choose headphones after taste instead.

  10. #10
    Quote Originally Posted by andersson View Post
    Then no headphones is good imho. Then one can choose headphones after taste instead.
    The sound would have to turn with your head for a more immersive experience.

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