Something ive been working on for the past couple weeks on and off. Going to model the full interior as well and put the exterior and interior on two different texture maps. I went with a full high poly bake because of arma 3's improved normal map rendering and wanted it to look up to par with arma 3 vehicles.
if you see any mistakes please point them out i want it to be relatively accurate.
exterior is at 80% if i were to take a guess.