thank you slatts!This is a extremely handy tool for class names to inherit off, http://browser.six-projects.net/
Heres a basic config to use
Code:class CfgPatches { class My_gun //I normally type the folder name here { units[]={"reserve for ammo box}; weapons[]={"My_gun"}; requiredVersion=1.00; requiredAddons[]={}; }; }; class cfgAmmo { class B_9x18_Ball; class my_round: B_9x18_Ball { hit = 12; //damage }; }; class CfgMagazines { class 8Rnd_9x18_Makarov; class My_magazine_name : 8Rnd_9x18_Makarov { displayName = "Mag"; picture = "\folder\data\mag_icon.paa"; ammo = "My_round"; count = 5; //amount of rounds in a mag initSpeed = 30; }; }; class CfgWeapons { class M9; class My_gun: M9 { model="\folder_name\model_name.p3d"; picture="\folder_name\data\gun_icon.paa"; uiPicture="\misc\iPistole.paa"; displayName="My Gun"; memorypointcamera = "eye"; magazines[]={"My_magazine_name"}; }; };
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