Page 2 of 2 FirstFirst 12
Results 11 to 17 of 17

Thread: [SP|CAMP] Grizzly Platoon - Dynamic High Command Campaign Announced!

  1. #11
    I really love the idea you have. And I hope you will go for realism and keep working on this
    I got this bookmarked now. And I can't wait for a playable version

  2. #12
    Quote Originally Posted by laser50 View Post
    I got this bookmarked now.
    +1

    Looks very interesting!

    >>>For The Life Of A Friend | SP scenario for Arma 2: CO
    Tags: civilians, friendship, mafia, assassination, revenge

  3. #13
    Chief Warrant Officer mrcash2009's Avatar
    Join Date
    Oct 13 2007
    Location
    39.906839,25.259972
    Posts
    3,854
    Yes, bookmarked here too

    Sounds like another fixed mission never to leave the hard drive once out. Have you checked out High Command Extensions at all? In ref to mass control of High command, units, splitting groups, mounting units to vehicles & unloading etc? Sounds like you have your own version stripped for what you need, just wondered if you have checked it out seeing as thats the focus.

    Squad assignment looks great, will it have same characteristics as Forgotten Few where units carry over with abilities? Weapon assignment, now that's needed for Arma2 anyway

    I notice you mention voice acting and so on, personal pref of course but I would say leave the fluff and let us play with the guts of it as beta test ASAP x 5

    Extensive Addon/Mods List | Addon/Mods Help Thread | Patching Arma Guide |
    Voice Activation Thread (with profiles) | AI Command Guide | My Vimeo Page

    LiquidPinky: "Screw Steam, I wouldn't feed it my shite if it was starving" 2012.

  4. #14
    So, as there hasn't been any "recent" Update. Does this mean you gave up?

  5. #15
    Back in July................................

    [/QUOTE]
    Feel free to leave suggestions/comments/ideas/feedback.

    Will update progress regularly.[/QUOTE]

    there hasn't been an update since the summer yo...

    give us something to believe in...
    "The only enemy of a great plan is the dream of a perfect plan".

  6. #16
    Alright guys, Im really sorry for the long delay and no response, college was not so forgiving in free time, as well as my other interests.
    However, I am back and I am planning to reboot this project of mine, now that A3 release has been pushed back another year.

    So to make up this, I have uploaded an alpha of one of the missions in the campaign for people to test and give feedback on. The mission type is assault, but the locations and enemy compositions are randomly generated, with a chance of support (additional units) being added to your command along with your platoon. The medevac, weapon and platoon menus are all in this so you can play around with it and tell me how it runs. So far I have been having alot of fun testing this, so hopefully others will too.

    I will continue working where I left off, and hopefully any bugs you guys report can put them here, so I can deal with them.

    Here are the links, will update first post as well:

    zip - http://www.mediafire.com/?9w8v8div59ol182
    rar - http://www.4shared.com/rar/OODP3kg-/..._Alpha_2.html?

    Enjoy, and report any bugs or suggestions you may find.


    ** needed to reupload, there were missing scripts in the missions that were added in now. all should be good now.
    Last edited by Igneous01; Dec 22 2012 at 15:34.

  7. #17
    First Lieutenant Tonci87's Avatar
    Join Date
    Jul 7 2009
    Location
    Hagen/Germany
    Posts
    5,951
    Looks VERY interesting
    Reminds me of The forgotten few wich was Epic as well.
    Maybe you could make it so that players can exchange the units and weapos used through config editing like King Nothing did?

Page 2 of 2 FirstFirst 12

Similar Threads

  1. High Command template: The US Army Ranger platoon
    By James McKenzie-Smith in forum ARMA 2 & OA : MISSIONS - Editing & Scripting
    Replies: 9
    Last Post: Dec 21 2012, 22:08
  2. High Command Platoon Question.
    By wiggie in forum ARMA 2 & OA : MISSIONS - Editing & Scripting
    Replies: 5
    Last Post: Aug 1 2011, 00:42
  3. High Command Complex Command - How to add more options/command
    By Mr_Centipede in forum ARMA 2 & OA : MISSIONS - Editing & Scripting
    Replies: 0
    Last Post: Sep 23 2010, 12:26
  4. no command/command sounds of own platoon possible
    By sundance_1 in forum ARMA - TROUBLESHOOTING
    Replies: 0
    Last Post: Apr 10 2007, 19:26
  5. Multi platoon command scripts
    By Beowulf001 in forum OFP : MISSION EDITING & SCRIPTING
    Replies: 1
    Last Post: Mar 4 2002, 03:13

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •