Page 1 of 2 12 LastLast
Results 1 to 10 of 17

  Click here to go to the first Developer post in this thread.  

Thread: Bright windows from inside

  1. #1
    Staff Sergeant
    Join Date
    Feb 20 2007
    Location
    Gaza strip, palestine
    Posts
    392

    Bright windows from inside

    I have this issue with the glass textures on the merkava mk3 interior , you see the textures get so bright that you can see anything , i've used the old move bottom trick to make the glass work like a periscope (Wich is used on the m113 and other models too and works perfectly) i've used the m113 textures from arma 1 and i've converted them to arma 2 standarts (compression) but still that didn't fix anything here's a foto of the bug

  2. #2
    It looks as though lacking the alpha channel. Alternatively, select the glass on Oxygen 2 and let the faces - move top

  3. #3
    Staff Sergeant
    Join Date
    Feb 20 2007
    Location
    Gaza strip, palestine
    Posts
    392
    Author of the Thread
    it does have alpha channel , and if i do move top then it wont work and it wont see through so it would be useless

  4. #4
    What are the entries you have in rvmat?

  5. #5
    Staff Sergeant
    Join Date
    Feb 20 2007
    Location
    Gaza strip, palestine
    Posts
    392
    Author of the Thread
    well it doesn't have rvmat for the windows , could it be the problem?

  6. #6
    Perhaps - I never forget to give rvmat with the effects of glass

  7. #7
    Staff Sergeant
    Join Date
    Feb 20 2007
    Location
    Gaza strip, palestine
    Posts
    392
    Author of the Thread
    that didn't solve the problem

  8.   Click here to go to the next Developer post in this thread.   #8
    Are you using the _ca tag at the end of your texture name?

    Save your texture as yourTextureName_ca.tga, then convert it with texView to .paa so it becomes yourTextureName_ca.paa. Then the alpha-channel should work as expected.

  9. #9
    Staff Sergeant
    Join Date
    Feb 20 2007
    Location
    Gaza strip, palestine
    Posts
    392
    Author of the Thread
    that didn't fix it i'm afraid , i've tried moving the glass to another proxy but now it wont see through ..

  10. #10
    How do you want to send me a PM - I see what and how

Page 1 of 2 12 LastLast

Similar Threads

  1. Replies: 29
    Last Post: Feb 11 2013, 06:08
  2. Uninstalling Windows 7 RC and Re-installing Windows 7 RTM with ARMA 2
    By Zippy0n in forum ARMA 2 & OA - TROUBLESHOOTING
    Replies: 1
    Last Post: Feb 20 2010, 13:10
  3. AI gone Deaf and Not Too Bright in 1.03
    By Akilez in forum ARMA 2 & OA - TROUBLESHOOTING
    Replies: 30
    Last Post: Aug 28 2009, 23:55
  4. Sky is too bright
    By Dr.Pulp in forum ARMA 2 & OA - GENERAL
    Replies: 2
    Last Post: May 29 2009, 09:22
  5. Customfaces too bright
    By Freshman in forum ARMA - GENERAL
    Replies: 3
    Last Post: Sep 2 2008, 11:42

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •