Chaps - A cheap and cheerful IED system - taken from [FOCK]ers Most wanted.
Only needs a game logic in centre of map called "centre", and a function module. Copy the line from the init.sqf to your init.sqf and thats it.
The script creates a load of IEDs along and to the side of roads - all of which are near towns, cities etc.
You can change the amount you want to spawn in FOCK_iedinit.sqf -
You can disarm the IEDs - disarm enough and you can discover the IED making factory. Continual process
When you disarm an IED another is created elsewhere on the map.
Engineers can disarm quicker.
placein the init of any vehicle and it acts as a detection system (activation on entry to vehicle).Code:iedid = [this] execVM "FOCK_ied\Fock_iedveh.sqf";
It will tell you within 40 metres or so away if there is an IED near by - Slower you driver the better.
Example mission provided
files for missions - https://dl.dropbox.com/u/17725328/Fo...Ders%20IED.rar
Example Mission - https://dl.dropbox.com/u/17725328/Fo...D.Zargabad.pbo
Any probs - let me know - otherwise Enjoy