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Thread: ARMA 2: Operation Arrowhead / Combined Operations / Reinforcements update 1.62

  1. #31
    CWR² Developer SaOk's Avatar
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    Crashing here too right after launching the game (downloaded from gamefront, again from kellys-heroes). I tried to launch the game with PMC, BAF, and Beta shortcuts. :S

    Edit: And I hadnt any RC´s installed.

    Edit2: Suddently its working now. I had JSRS, CBA in PMC shortcut and DAYZ in BAF shortcut if those caused some conflict. :S
    Last edited by SaOk; Jul 24 2012 at 18:47.

  2. #32

  3. #33
    Notorious TINY title gang member colossus's Avatar
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    There are two things that shouldn't be done. One is to run this patch with the beta. Any beta version, as of right now, are older then current patch. It will cause a conflict.
    The second one is to try to install this on a Steam version. If I remember correctly from previous patches, this will also cause a conflict. Wait for Steam to updated this for you. The devs can correct me on this one if I'm wrong.
    Favours multi-distribution. Neutral against Steam.
    A3: Confirmed features | A3: Wishes & ideas | DayZmod.com | ArmedAssault.info | ArmAholic.com

  4. #34
    Quote Originally Posted by PvPscene View Post
    Remove the sound.dll from acre.
    I shouldve known :facepalm:
    Thank you for the help.

    arma2oa.exe is launching without crashes now.

  5.   Click here to go to the next Developer post in this thread.   #35
    BI Developer Dwarden's Avatar
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    get rid of old ACRE dll and other injector stuff
    dsound.dll for example
    or the FXAA/SMAA injector as game has it natively now

  6. #36
    Thanks for the patch BIS

  7.   Click here to go to the next Developer post in this thread.   #37
    BI Developer Dwarden's Avatar
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    Quote Originally Posted by colossus View Post
    There are two things that shouldn't be done. One is to run this patch with the beta. Any beta version, as of right now, are older then current patch. It will cause a conflict.
    The second one is to try to install this on a Steam version. If I remember correctly from previous patches, this will also cause a conflict. Wait for Steam to updated this for you. The devs can correct me on this one if I'm wrong.
    in this case the 1.62.95248 beta, the 1.62 RC3 and the final 1.62 are same binaries
    Last edited by Dwarden; Jul 24 2012 at 20:29.

  8. #38
    Notorious TINY title gang member colossus's Avatar
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    Quote Originally Posted by Dwarden View Post
    1.60.95248 beta
    You mean 1.62.95248? (Just to avoid confusion )
    Last edited by colossus; Jul 24 2012 at 19:46.

  9. #39
    @BIS

    It's unfortunate more companies don't engage the their communities and continuously strive to perfect their product as you guys do. Many thanks for many years of excellent work. And an extra thank you for the more recent push to refine and expand the Multiplayer & Dev aspects of the game. As proven by other recent ventures, it can be beneficial in many ways, for all. Congratulations on your continuing success, and I hope you guys continue to do it your way. All hail ARMA3! Oh, and the DLC. Which I assume is right around the corner?

    Cheers,
    Gnome
    Last edited by Gnome_AS; Jul 24 2012 at 19:48. Reason: grammatical

  10. #40
    I just want to say thank you, BIS.
    I really welcome the new video options and I noticed quite an improvement in performance on my rig. Especially those Orchards on Takistan which ran really bad a few betas back (often slightly less than 30fps) are now much better. E08: Benchmark gives me about 5fps more than a few betas back (I ran benchmarks when i got my new GPU last month, I now get 48fps average in three runs; 48, 48, 48 ) and apart from one or two hiccups never drops below 38 frames.



    Chernarus performance is improved slightly. There are some areas (brown trees I think) where my frames go down to 24fps depending in which direction I look and my GPU is bored to death (less than 40% usage) and other areas like Chernogorsk where my frames shoot up to 45-60 and usage is at 99%
    (all with ~40 active AI incl. a few vehicles in the editor)
    Benchmark 01 gives me 35 fps average in three runs (34, 36, 35) and a minimum of 24fps.

    My video options:
    http://www.abload.de/img/video23kae.jpg (103KB)

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