Soon means within the next two weeks, probably less. Please be patient.
Soon means within the next two weeks, probably less. Please be patient.
Martin Melicharek
Senior Designer, Bohemia Interactive.
Worked on:
- ArmA 2: Operation Arrowhead
- Carrier Command: Gaea Mission
Patient is the virtue of quality !
Thanks for the enlightment.
I hope in future version /add-ons, to be able to manage the islands and spent resources on building infrastructures, defences, upgrading, etc the way I manage carrier.
I forsee this game has great expansion potentials.
Maybe actions of an open version of upcoming Beta (time limited gameplay perhaps) as long as a widely spread info to the media for that open beta will rise the customer interests.
My regards
Last edited by Sungsam; Aug 22 2012 at 13:53.
Sounds promising. Let's hope it's as good as it sounds. I was starting to think that this was a lost project, money down the krapper so to speak.
Would this mean the game is also pushed back a little? Seeing the release is scheduled for September and you will release another beta within said time frame I personally do not think its possible to maintain september as a possible release month?
And nope, I do not mind a delay at all.........I surely do not mind as I have still a lot to do
And I always think if its delayed it can only mean things get better! (depends on devs but in this case it means that)
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Excellent. I haven't posted much as I posted all my issues when I signed up, but I come back and play the demo every so often, and believe you me I am already very satisfied with the game and looking forward to the full release.
Far from dead, the project is close to release. So don't worry, we will deliver as promised.
We are definitely maintaining the end of september as the release date. A new beta build is being made so that players of the PnC program don't have to play a half-year old version, and so we gather extra bits of feedback prior to the release.
Very glad to hear that. We've been trying our best to make the game as close to the original as possible, maintaining the original's dynamic gameplay.
Dram, that really sounds very promising. I am glad that someone of the dev team finally found the time to interact with the Beta participants. It is a very nice gesture to provide a new Beta client even though the release isn't far. But that brings up three questions:
1. Is the new Beta client still connected to a "beta job"? Do you want us to find and report bugs? Do you want us to give feedback at all? Or is the new Beta just a kind of a bonus to the P&C members?
2. Should you want us to report are we still supposed to use the Feedback Tracker? Will there be a better support from your side?
3. With only one month to go until release I wonder when you will go Gold? I guess that should happen within the next two weeks latest and it seems we even may expect the final game in the given two weeks... Can it be?
Last edited by ScareYa; Aug 23 2012 at 07:14. Reason: Post from 08:55 partially overlapping...
“Invincibility lies in the defence; the possibility of victory in the attack.” - Sun Tzu
With release this close I'm sure they will be just asking us to see how it runs and give them feedback any major issues that crop up, like crashes etc. I'll certainly be giving feedback on how it plays and whatnot, but at this stage all they can do apart from emergency crash fixing is tweaks.
Of course that's just my completely uninformed opinion![]()
Last edited by Suranis; Aug 23 2012 at 08:10.
Any bugs found in the Beta will most likely be addressed in patches, as we are very near release. This may come as either a zero-day patch or a patch later on. Either way, hopefully there will be no bugs to patchAs for feature suggestions and ideas, those will be taken in for consideration.
The Tracker is probably the best. It was what we were using mostly. Unfortunately from our end we did not provide feedback for your feedback, but we are trying to improve that. In any case, the bugs reported there were addressed, even if we may not have written as much in terms of responses, for which we do apologize.
Yes that's correct, we are nearing Gold. As was said, the end of September is final, so any further fixes will appear in a patch, which is why any new feedback is of course highly appreciated.
We're dealing with a lot of PC-specific issues at this point, such as mouse-lag and similar things. Any that don't make it into the release build will be added in a patch thereafter. Fixed issues regarding the Xbox version will of course be featured directly on the disc, so we've dealt with these as much as possible. As is known about Bohemia Interactive, we do try to support our games as much as possible.![]()
Sounds great. Count me in!
Thanks for taking the time and making the effort.