WARNING: this build is not MP(multiplayer) compatible with 1.60 and 1.61 version of OA!
WARNING: ACR Lite maps are removed from this RC and upcoming patch and will be provided as separate download!

The time has come for brave community to get hands on RC of upcoming patch, this time 1.62 RC3
Changelog: (all from betas between 1.60 and now), minor UI stuff

mirror : http://www.gamefront.com/files/22025...h_1_62_RC3_zip

CRC32: 06649943
MD5: 83D21F7B687D4D14EB5209B4F16F2B5D
SHA-1: 1AECAE27A43642E6B29756B610E4027E79A3883C
WARNING : This update will modify your existing game installation.
Rollback to previous version is not possible.
Upgrading to the final 1.62 patch also may not be possible.
It is recommended to back up your full installation folder and profile folder first (you can restore those before applying the final patch).
As always, use at your own risk. Thanks a lot for your support!

please be aware that no easy rollback to 1.60 is possible unless You have full backup

fyi changes since last beta


* even more crashfixes on server and client
* fixes for I/O and CPU spikes on dedicated server
* more crash fixes
* fixed some crashes and MP issues (it means to stabilize MP we need change major version to 1.62)
* fixed bad playername issue
* removed ACR lite models for OA's ACR
[94918] New: command unit addMagazine[name, ammoCount]
[94912] Fixed: Video memory detection on W7/x64 sometimes wrong because of bug in IDirect3DDevice9::GetAvailableTextureMem.
[94886] Fixed: Possible gear item duplication (private https://dev-heaven.net/issues/36648 )
beta in Sync with 1.62 RC3 candidate, for these who don't want install 1.62 RC3
http://forums.bistudio.com/showthrea...1-62-MP-build))

BattlEye Support: ... SUPPORTED ...

Note:
If you installed 1.61 RC1/RC2/RC3 or 1.62 RC1/RC2 before this RC you need to use backup to restore game state to 1.60
remember to clean old ACR stuff too