It looks like dog shit and I already sense it's going to be a dissapointing money-wasting flop. DayZ on Limnos map with mods will rock.
It looks like dog shit and I already sense it's going to be a dissapointing money-wasting flop. DayZ on Limnos map with mods will rock.
There are two outcomes to this:
1. It gets delayed forever and everyone forgets about it
2. It comes out on schedule and is a piece of shit
Hammerpoint is an indie developer. Not only that, they're a NEW indie developer. Unless they are using somebody else's engine they're going to have to write their own. Good luck making an 200km^2 map with millions of objects without running into some problems.
There should be a game called "Dead End", about a development studio making yet another zombie game in an already saturated market.
Fix AI in ArmA3
AI knows enemy position at all times, no matter what (incl. video) || AI reflexes are extremely bad in CQB (incl. video) || AI can't see enemies being lit by light at night
Fix realism issues with ArmA3
Sprinting is too fast and instantaneous || It takes 0.1 sec to pull a pin and throw a grenade || The sun is not dangerous (this is NOT for A2 HDR, it's for A1/A2 sun visual) || floating camera when rolling and aiming
I carry a ruck and cap quite often. Am I copying DayZ too much?![]()
*sigh* DayZ is still in alpha...
Originally Posted by http://gamersyde.com/news_the_war_z_announced-13091_en.html
The whole reason DayZ is such an immersive and awesome game is because of Rocket's attitude to its design - barebones survival - the reward of survival is the experience. Rewarding players with flashy points/gold will automatically turn this game shitty and mainstream imo, I reckon by the time twz has lost appeal (if it gains any to start with), DayZ will still be strong and gaining in popularity.
Lol that's a good one.
C'mon Rocket just wanted a simple Zombie themed Deathmatch without any story or other "bigger" aims. Just a bit shooting and looting now and then...![]()
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I want to see a game of people completely destroying zombs and then they get over run.