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Thread: [CAMP/COOP] Day of NAPA

  1. #1
    Gunnery Sergeant bardosy's Avatar
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    [CAMP/COOP] Day of NAPA

    Day of NAPA (A NAPA napja)
    =====================


    Coop campaign on NAPA side.

    The Russian Army invade Chernorus and made atrocity in villages. But in one village a few survivors could escape from the massacre and form a bunch of resistance fighter. Ambushes, hit and run tactics and other guerrilla warfare...

    Features:
    * Coop 6 missions
    * NAPA side (always overnumbered)
    * Individual coop missions linked by a story for a campaign
    * A few US support (including Tomahawk strike)
    * The objectives are relatively close: less walking.
    * UPSMON scripted enemy: more intelligence.

    Warning:
    * This is not a classic Bardosy-style campaign! There are no huge battles with many friendly units and support. It's only a handful freedomfighter (squad) against a lot of Russians.
    * It could be very hard for single player, but much fun for 4-5 player in coop.
    * I tested it in single, so not possible, but hard.
    * Oh, and this is not complete. The last mission is not finished yet.

    Install:
    Copy the pbo files into Mpmissions folder! Not to the Campaign or the Missions!

    Play as single:
    Start a LAN multiplayer game on your PC and only you joined. Then start it!

    Feedback:
    I created this campaign for my clan (this is why few, unimportant text still in my native language, but the important ones are translated). I planned to create a full English version on two mode: a single campaign and a multi coop missions set (like this one, what I post now). But it's need more work and I want to save this time to create more missions, if I can save it.
    So every feedback are very welcome! Because if it's not reach the standard what you expect, then I focus on new project.
    My problem is this: most player don't like my missions, but there is a dozen guys, who like ArmA as me (in oldskool OFP-style). But these missions are not in my standards. So probably the most players will like it. But if they don't neighter, I don't waste my time for this project.


    DOWNLOAD

    Armaholic mirror:
    - Day of NAPA Coop Campaign (@)
    Last edited by bardosy; Jul 20 2012 at 08:56. Reason: armaholic mirror

  2. #2
    Sad to hear this is too hard for SP, your campaign is always top notched Bardosy. Thanks for the release.

  3. #3
    Master Gunnery Sergeant Variable's Avatar
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    Glad to see more Bardosy missions! Uploading to the CiA coop server.
    I saw that the missions include respawn. Can you add an option to disable it?

  4. #4
    Gunnery Sergeant bardosy's Avatar
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    Author of the Thread
    I'm pretty new in multi scripting/editing, can you tell me how can I add option to disable it?

  5. #5
    Master Gunnery Sergeant Variable's Avatar
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    The best way, and easiest for you would be to include a non-respawn version. GROUP respawn instead of BASE respawn is preferable!

  6. #6
    Gunnery Sergeant bardosy's Avatar
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    Author of the Thread
    OK. I'll make a non-respawn version too.

    These missions use a very simple respawn: when you died after 20-30 seconds you respawn near of your leader. I know there are sophisticated respawn in the market, but I didn't like them. And it was very useful to me. Did you mean this in GROUP respawn, when you respawn near your group instead of a far base?

    Oh, BTW, known issues:
    Sometimes if a player who not the host select an armament, after joining the game, he get the default armament instead of his selection. I found this issue in other coop missions, so I tough it's a common problem. So I added crates many location in the missions, or the bad-luck player can grab from your victims.

  7. #7
    Master Gunnery Sergeant Variable's Avatar
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    Quote Originally Posted by bardosy View Post
    OK. I'll make a non-respawn version too.
    Great! Thanks a lot, this is most appreciated.

    Quote Originally Posted by bardosy View Post
    Did you mean this in GROUP respawn, when you respawn near your group instead of a far base?
    No, GROUP respawn means that a dead player will respawn into a live AI of his group, if such an AI is available. If no AI is available, the player becomes a bird.

  8. #8
    I can help you with the translation part if you want. I am a native Hungarian, living in Transilvania, so I understand everything. I'm a huge fan of your work too! :P

  9. #9
    New stuff from old man bardosy! Guess I'll have to give this a try tonight.
    The Hund Abides...

  10. #10
    Master Gunnery Sergeant Variable's Avatar
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    To bardosy's request, I'm posting here a group respawn version of his campaign.
    Dropbox link.

    bardosy - I recommend you to add this version to your rar because:
    1. my link is not on the opening post and people might miss it.
    2. my link will expire after awhile and will not be available anymore.
    3. adding it to your pack will get it mirrored on other websites - armaholic etc.

    I tried all the missions in the pack and I can say they are all very appeling! Back to the OFP feeling!

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