WARNING: this build is not MP compatible with 1.60 and 1.61 version of OA!
WARNING: ACR Lite maps are removed from this RC and upcoming patch and will be provided as separate download!
The time has come for brave community to get hands on RC of upcoming patch, this time 1.62 RC1
Changelog: (all from betas between 1.60 and now), minor UI stuff
mirror : http://www.gamefront.com/files/22007...h_1_62-RC1.zip
CRC32: A150428D
MD5: 4C95289C2E2EDF5FB216EA9C03261B9D
SHA-1: 8869F8F35E5CCBF13D98273BECFC02194E1A3EDEplease be aware that no easy rollback to 1.60 is possible unless You have full backupWARNING : This update will modify your existing game installation.
Rollback to previous version is not possible.
Upgrading to the final 1.62 patch also may not be possible.
It is recommended to back up your full installation folder and profile folder first (you can restore those before applying the final patch).
As always, use at your own risk. Thanks a lot for your support!
fyi changes since last beta
beta in Sync with 1.62 RC1 candidate for these who don't want install 1.62 RC1* fixed some crashes and MP issues (it means to stabilize MP we need change major version to 1.62)
* fixed bad playername issue
* removed ACR lite models for OA's ACR
[94918] New: command unit addMagazine[name, ammoCount]
[94912] Fixed: Video memory detection on W7/x64 sometimes wrong because of bug in IDirect3DDevice9::GetAvailableTextureMem.
[94886] Fixed: Possible gear item duplication (private https://dev-heaven.net/issues/36648 )
http://forums.bistudio.com/showthrea...(1-62-MP-build)
BattlEye Support: ... SUPPORTED ...
Note:
If you installed 1.61 RC1/RC2/RC3 before this RC you need to use backup to restore game state to 1.60
remember to clean old ACR stuff too
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