Just a simple scripting Question: Will the Arma engine portray accurate or as close to accurate rappel Ropes and actions[ bounding ] etc ....can the proper physics be given to the rope followed by custom rtm actions of the players, [guide arm, rope Locking]?i have designed a replica of the Old Parris island Rappel tower for 2nd Bat at the recruit depot, and have it in game but would like to get some kind of rappel script working, or a modified MP fast rope script....
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