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Thread: ARMA 2: OA 1.61 (Release Candidate #3) build 95099

  1. #21
    Quote Originally Posted by JWB1971 View Post
    Where do I find the .rpt? Is it some kind of Terminal thing?

    Thanks
    The .rpt ("report") file contains basic information written every time you start the game, plus any error or warning messages. Addons like CBA also record functional information. Essential tool for debugging the game itself, mod conflicts, etc.

    Search C:\Documents & Settings for "arma2oa.rpt" (without the quotes). It will open with any text editor.

    Unless it's huge, post it in code quotes, which are available if you switch the reply with the "Go Advanced" button. If it is very large, zip it and upload it to a file sharing site & post the link.

    ---------- Post added at 04:52 PM ---------- Previous post was at 04:41 PM ----------

    Not sure if this is the correct place to post this, apologies if not; however:

    After updating to 1.61 RC3, I tried to load (separately, no other mods used) a couple of user modules - Grizzle's "Visual House Positions" and HeliJunkie's "ConfigExplorer". Neither show up in the 'Modules' (F7) menu.
    I unpacked VHP & put the relevant files in a mission folder, it works perfectly so it isn't a script error (it worked fine when I last used it - sometime last year, pre-1.60) or a change in some command. I don't have any other user-made modules to test, but 2/2 failures looks a bit worrying. Would someone else be able to repeat this, &/or test if other user-made modules still load properly?

  2. #22
    Might be a noob question but if I want to roll back to a v1.60 compatible beta build do i have to reinstall OA or also Arma2 and the dlcs?

    Also any idea when this version will be officially released? Because its kind of annoying the people i play DayZ with are on v1.61 but the people i play warfare with are on v1.60.

    Anyway thanks for the work put into these patches, looking forward to the release.

  3. #23
    Master Gunnery Sergeant Liquidpinky's Avatar
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    Quote Originally Posted by Redraptor View Post
    Might be a noob question but if I want to roll back to a v1.60 compatible beta build do i have to reinstall OA or also Arma2 and the dlcs?

    Also any idea when this version will be officially released? Because its kind of annoying the people i play DayZ with are on v1.61 but the people i play warfare with are on v1.60.

    Anyway thanks for the work put into these patches, looking forward to the release.
    Probably have to do a whole combined ops re-install, judging by Jon's problems he has to do it as well.



    The Dummehs guide to running Arma2 within a RamDrive or on multiple HDDs
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  4. #24
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    Erm why are the islands in HD quality now? not that its bad, but mistake?^^

  5. #25
    Quote Originally Posted by Liquidpinky View Post
    Probably have to do a whole combined ops re-install, judging by Jon's problems he has to do it as well.
    Thanks for the reply. I am fine with doing a complete reinstall. I thought that's what I was doing by Uninstalling it and then redownloading from Steam. Am I missing something in the uninstall process? I'm asking that because even after "deleting local files" (according to Steam) and then redownloading the entire program it still crashes on launch. In case this was missed I noted that the error I get says something about Arma2:REINFORCEMENTS stopped working. But whatever, I just want to purge the whole app and start over. Can someone give me a step by step on how to completely wipe Arma 2 from my drive? I must be missing a cache file or something? Help!

    BTW, I've also contacted Idea Software support and Steam support on how to get all Arma 2 files off my computer but they haven't responded yet.

    Thanks again (and again).

    Jon

    PS - My computer couldn't find that .rpt file you were talking about. I searched "Computer" to cover all drives but nothing.

    ---------- Post added at 14:25 ---------- Previous post was at 14:10 ----------

    Wanted to add that I figured out on Steam how to verify the cache. It said that 2 files were bad (or whatever the exact wording was I can't remember) and that it was going to reacquire those files. I ran Arma 2 again and it still crashed. I went back to Steam and re-verified the cache files. This time it said that 1 file was bad and that it was going to reacquire it. Done. Game still crashes. Reboot computer. Run again. Crash. Sigh

  6. #26
    Server again crashing in arma2oaserver.exe in tbb4malloc_bi.dll !!! Can you tell me why???

  7.   This is the last Developer post in this thread.   #27
    BI Developer Suma's Avatar
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    I am afraid 1.61 servers are inevitably crashing a lot because of MP code bugs. You should either go back to 1.60, or move forward to 1.62, both of which should be reasonably stable.
    Ondrej Spanel, BIS Lead Programmer

  8. #28
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    In multiplayer with insurgency I am getting killed by AI in spectator mode and also being killed when the player I'm trying to spawn on gets killed. Never seen this sort of thing before. Can I use the 1.62 patch with RC3 to solve the multiplayer woes?

    addons: @CBA_A2;@CBA;@CBA_OA;@ACE;@ACEX;@JayArma2Lib_new;@ ACRE;@ASR_AI;@ACEX_RU;@ACEX_USNavy;

    Also SixUpdater installs beta that is same game version as RC3 - using the 2 together gives lag and FPS problems - make sure you are not using the 95099 beta with this.
    Last edited by PELHAM; Jul 20 2012 at 01:59.

  9. #29
    @Pelham - you have to roll back to 1.60 before either applying the patch (1.62 RC1) or, AIUI, running the 1.62 beta 96168. Neither will work properly with any of the RC1 patches.

  10. #30
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    Quote Originally Posted by Orcinus View Post
    @Pelham - you have to roll back to 1.60 before either applying the patch (1.62 RC1) or, AIUI, running the 1.62 beta 96168. Neither will work properly with any of the RC1 patches.
    i think you are meaning 95168 not 96168?
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