I will be happy if at least we could had an hierarchy physic system to not just be left behind by the boat that where you was over, of course under certain conditions
I will be happy if at least we could had an hierarchy physic system to not just be left behind by the boat that where you was over, of course under certain conditions
yes, Im really not sure why VBS is holding on to this bit for themselves. Isnt their Jewel the after action system? They gave up their IR system but not this? having this could open up so many easily doable things like, firing from moving vehicles and what not. I know there are scripted ways of doing this but its not easy.
This idea would be so awesome it would be silly.
5+ people operating a frigate with shore bombardment, and AA guns.
If only enough people played it to fill that quota for a full scale war.
CPU: i5 2500k @ stock speed + Antec Kuhler H2O 620
GPU: ATI Radeon 5870x2 Crossfire 1GB VRAM
RAM: 16GB Patriot Gamer Series 1600mhz DDR3 RAM
Motherboard: Biostar TZ77XE3
Hard Drive: 160GB Samsung x2 + 250GB Hitachi 7200RPM + 80GB Wester Digital 7200RPM
PSU: 1050W OEM HP XW9400 Workstation
OS: Windows 7 Ultimate 64 bit
Case: HP XW9300 Workstation
Settings for ArmA 2:
Everything at very high, HDR effects at normal, Post Processing at low, default (1600) view distance; 60+ fps
Settings for ArmA 3:
Everything maxed, view distance = 1500, object distance 1200, AA = 2x, Post Processing = Low, PIP = Normal; 25-45 FPS
Would be nice to have some good old Janes 688i Hunter/Killer type of gameplay ;-).
Who's up for a hunt for Red October?![]()
http://www.footballpredictor.eu - sports betting made easy!
\"A man without religion, is like a fish without a bicycle\"
Full scale war? There's probably a cap on the amount of groups. It makes you wonder where they would fit in even if implemented, I mean it's a huge water space to maneuver around which may open up the possibilities but thinking small-scale to fill in the gaps they should add canoes and small boats like RHIB's or future equivalents/variants.
"YOU MUST REALLY SUPPORT BIS"
As gnat sed, walkable decks that's what arma series really need from vbs (and the gore but it's offtopic)
I see pretty usless a frigate without any chanche to walk on or inside...
Anyone know if they are going to increment the size supportable for oxygen?as I know it's a pain in the ass work with proxies, don't have those kida of updates wouldn't help modders jump over the sea battles...
http://hellinthepacific.blogspot.com/
Walk on moving objects ----> http://feedback.arma3.com/view.php?id=5577