Basically im trying to create some new sidewalks for a map that are easier to place than placing side by side in bulldozer. I've read a way to make the models have certain settings which will allow them to snap to one another, closing the gap within visitor/bulldozer. I think its by creating a named selection without the memory lod
What I did was open a sidewalk model from arma 2 and select each of the 4 corners (whilst in memory lod) and name them in any order PB, PE, LE, LB and then exported and got into visitor 3 as a artificial object. However it wont snap! I can see other roads using this setup but mine just dont snap at all. What can I do?
---------- Post added at 11:02 ---------- Previous post was at 10:51 ----------
I have just tried again making sure LB % Le are on the same 'side' of the model and this still doesn't work. tried rotating the model various ways and still nothing!