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Thread: ARMA 2: OA 1.61 (Release Candidate #1) build 94945

  1. #21
    Sorry for a slight hijack (a related one though) - but

    https://dev-heaven.net/issues/32115

    Please fix this AI problem before 1.61 final. Don't leave ArmA2 with AI AT gunners broken.
    I really want to be able to play missions with AIs and vehicles again. And at least 32 other people too.

    Also vote it up people, especially the ones caring about your SP/Coop experience.


    ------

    So Czech DLC essentially has reskinned Chernarus, smaller and cut into two parts?

  2. #22
    Master Gunnery Sergeant ArmAriffic's Avatar
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    Some pics of the new terrains for those who don't want to update yet...
    Bystrica:
    http://img546.imageshack.us/img546/3...1411313702.png
    http://imageshack.us/photo/my-images...411270433.png/
    http://imageshack.us/photo/my-images...411280106.png/
    http://imageshack.us/photo/my-images...411290243.png/

    Bukvina:
    http://imageshack.us/photo/my-images...411375265.png/
    http://imageshack.us/photo/my-images...411380652.png/
    http://imageshack.us/photo/my-images...411390105.png/

    Takistan cut out:
    http://imageshack.us/photo/my-images...411400732.png/

    Bystrika and Bukvina are summer Cherno with a few differences to the vanilla ArmA 2 one. Takistan cut out is exactly what it says, just the middle of the map made into what I presume is a smaller map for Coop's and PVP.
    Spoiler:

  3. #23
    Can I suggest that some town and place names get added to the new maps prior to the official 1.61 patch.

  4. #24
    I don't know why we need these maps in so bad textures quality if we have original big maps in good quality.
    MB: ASUS_P9X79_Deluxe | CPU: Intel Core i7-3930K (4Ghz) | Video: NVIDIA GTX 670 | RAM 32 Gb | Sound: Realtek | Trackir 5 | Joystick: Logitech Extreme 3D Pro | OS: Windows 7 - 64bit

  5. #25
    can someone confirm this or add more precise repro steps:

    Bug #36840: Disabled channels can be bypassed by use of markers
    https://dev-heaven.net/issues/36840

  6. #26
    Quote Originally Posted by Vipera View Post
    I don't know why we need these maps in so bad textures quality if we have original big maps in good quality.
    So that guys not buying the DLCs can play on the same servers as the guys buying it. I think that is more than fair.

    Nobody needs to play these maps but they still can without paying a dime.

    And of course the patch download size stays proportionate with these textures.

  7. #27
    Quote Originally Posted by metalcraze View Post

    So Czech DLC essentially has reskinned Chernarus, smaller and cut into two parts?
    yeah, wasnt expecting the cut in half. bit wierd. nw airfield is the smaller map and cherno with that missing is the big map. think it must be wip as there's a lake that just has the trees end dead 10m away. could have been a lovely area. must say at least i'd like full chero area though to include nw airfield and surrounds.



    but still enjoying it, and the river running past electro is cool.

    new video options are interesting - no more mucking in user,cfg.

  8. #28
    guys, if ur afraid of testing RC1, just keep 1.60 compatible beta patch, like 9444 and launch from it, if u want to play with 1.60 patch.
    >>>>Check Out<<<< my little "Arma 3 Optimization Tweaks", if you want best balance between quality/performance!

    Arma 2: Chernarus LIFE

    CD - Medieval; Digital - Future!

  9. #29
    Gunnery Sergeant HKFlash's Avatar
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    Quote Originally Posted by Hanzu View Post
    Showstopped bugs:
    Boot Camp 02: Parachute Jump training mission that was broken in 94444 beta is still broken in 1.61.94945 RC1. https://dev-heaven.net/issues/36778
    Boot Camp 08: Armor training mission that was broken in 1.60 final is still broken in 1.61.94945 RC1. https://dev-heaven.net/issues/28187

    Please do not leave things this way. Experience has taught many new Arma2 players will abandon the whole game if missions cannot be finished.
    Quoting for support! Don't forget this major issues BIS because tutorial missions must work otherwise new players may not get into the game and you have been selling a ton of ARMA II lately so that's NOT a smart move.

  10. #30
    The map cutouts are not that dramatic.
    Anyway, I'd prefer BIS to put their highest attention to Arma III than to anything else, so that it can be released as soon as possible (without making it a Starship Troopers game... because of bugs everywhere).

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