Coop 1 to 10
Playable as SP pilot/air mission
No addons needed
Thanks for looking at this new mission variant to the original 'Morning Wipeout' mission.
Feedback is always welcome!
The original mission was purely created for air combat, but this new version now also contains the option to do ground assaults. It also is now played in the early evening so this will make it a bigger challenge to evade hostile planes and do dogfighting for the pilots. It also contains more hostile air units then the original mission
The way I have set up the mission is to do a coop effort to clear out the map of all hostiles.
There are 2 pilot units that can fly the jets and take out the hard targets on the map and control the sky by dogfighting hostile air units. There are also 8 playable special forces infantry units that have to clear all the soft targets from the AO's.
In total there are 10 objectives/AO's, 6 of the objectives also needs ground assaults to clear the AO. The other 4 objectives are ment to be taken out from the air. (though the mission is still playable with just air assaults)
After completing the objectives 1 or more players land at Rasman airfield and report to Colonel Aziz. Walking up to him will automatically end the mission.
I still have to come up with a better way to end the mission, but this will have to do for now.
All the vehicles on the airbase are unlocked this time, you can also use the choppers and armor.
- A dynamic opfor airfield with jets and choppers landing and taking off.
- The airfield is guarded on the ground and air with AI troops and vehicles/choppers/planes.
- Multiple US ground (including AA) groups spreaded on the map (random positioned) + US troops at AO's.
- Vehicle respawn at base
- US air units (dogfight chance)
- environment effects module
- Respawn base
Download version 1.0:
- Total WipeOut Co-10