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Thread: CQB??

  1. #1

    CQB??

    I've been reading through some of the threads here, trying to see how CQC will be handled (hopefully improved) in A3 - I've read about AI improvement in the general sense quite often (i've watched the new A3 videos put out). But I haven't exactly seen, CQC style simming played out (in vids). Nor talked about much at least in the threads I've read through....

    Will AI, with regards to CQC (and A3 in general) be better at simming this game style out? Somewhat better? Vastly better? than is A2? Just curious.

  2. #2
    They have showed us tactical pace and new firing stances from lean, with smoother animations.
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  3. #3


    at 3.10 there is a good example IMHO


    just one things I afraid about reloading animations, i'm not sure if will be for each weapon

  4. #4
    There were some new screenshots posted exclusively on PC Gamer that show Iranian marksmen in a guard tower, perhaps the AI can now go up and down ladders and into buildings? This is just an assumption.

  5. #5
    What do you mean up ladders and into buildings? You can already use static, world placed ladders. Or do you mean assault ladders, portable ladders?

    me no no understand senior, el pointo of threado?

    I think maturin hit the mark, that's basically going to be the 'big' improvements. Hopefully less clipping, better objects.
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  6. #6
    Quote Originally Posted by Rye View Post
    You can already use static, world placed ladders. Or do you mean assault ladders, portable ladders?
    I was talking about AI units moving up and down ladders, I'm pretty sure they can't do that in Arma 2.

    Sorry, I thought the point of the thread was general AI improvements with regard to moving through buildings, and a lot of the new buildings I've seen have ladders. Perhaps my comments belong somewhere else.

  7. #7
    Quote Originally Posted by Snowden View Post
    I was talking about AI units moving up and down ladders, I'm pretty sure they can't do that in Arma 2.

    Sorry, I thought the point of the thread was general AI improvements with regard to moving through buildings, and a lot of the new buildings I've seen have ladders. Perhaps my comments belong somewhere else.
    AI in Arma 2 already handles that pretty well, indeed.
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  8. #8
    AI can use ladders in A2. It's just very often they do not unless they find a reason to do so.
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  9. #9
    Quote Originally Posted by neokika View Post
    AI in Arma 2 already handles that pretty well, indeed.
    LOL

    ARMA 2's AI in buildings is so mind numbingly stupid that it really boggles my mind how they released it in it's current condition.

  10. #10
    I have seen AI in A2 use ladders........ I'm more speaking to close quarters combat, with multiple AI inside a building for example. Clearing rooms, etc. Will A3 have this ability?

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