So I'm currently having issues with waypoint conditions. Let's say that a two-man squad must kill a target in order to proceed further.
And below is the code for the target that must be killed.Code:position[]={9585.652344,29.834999,3997.400635}; description="movehere"; expCond="not alive target"; class Effects { }; showWP="NEVER";
I wanted the squad to move after they killed the target, but whenever I tested, the squad always moved to that area without killing the target first. What am I doing wrong here? Sorry if I sound a bit too harsh.Code:position[]={9586.404297,29.834999,3885.940186}; id=2; side="EAST"; vehicle="SoldierEB"; leader=1; skill=0.600000; text="target";
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