Hi, I have a question about using the pickweaponpool command in a trigger.
I currently have a trigger set to Radio Alpha:
This works well, but it forces all players to put all of their gear into one single crate (named box) before ending the mission. I'm wondering if there's any way to have pickweaponpool take every player's gear (4 total) and place it into one crate at the beginning of the next mission.Code:pickWeaponPool box; endMission "end1";
I will have this set up as a campaign so that weaponpool works, and it will be played multiplayer.
Thanks in advance.
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