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Thread: How can i find the names of the parts of a vehicle that can be animated ??

  1. #1

    Question How can i find the names of the parts of a vehicle that can be animated ??

    How can i find the names of the parts of a vehicle that can be animated ?? So in this way i can use the "animate" command and animate them through scripting commands. Thank you.

  2. #2
    Not sure the answer to your specific question, but I will point out that even if you do identify the animate name (it's buried in the MODEL.CFG file which ceases to exist after you binarize the addon), you may not be able to animate unless its a USER controlled animation anyway.
    Example: Landing gear
    If you find the name, you won't be able to control it because the game engine has DIRECT and overriding control via the "gear" animation function.

  3. #3
    Quote Originally Posted by [APS]Gnat View Post
    Not sure the answer to your specific question, but I will point out that even if you do identify the animate name (it's buried in the MODEL.CFG file which ceases to exist after you binarize the addon), you may not be able to animate unless its a USER controlled animation anyway.
    Example: Landing gear
    If you find the name, you won't be able to control it because the game engine has DIRECT and overriding control via the "gear" animation function.
    I want to find the names of the bow and stern ramp of an LCAC ship! A player can animate these doors by the action "operate machinery"!! Do anyone have the idea of these names ??

  4. #4
    Which LCAC?
    The details should be in its ReadMe

  5. #5
    if it is about the lcac i released in an alpha state, the named selections etc has not been made, nor coded into the config.

    nevertheless, the addon is not binarized, so if you wish to do it yourself, feel free to do it, as i gave permission for anyone to finish this model

    if you want to try to add them, remember you will have to find a way to 'deflate' the cushion before opening the ramps

    Regards,

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