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Thread: Squad Logo Problems

  1. #1

    Squad Logo Problems

    I'm not sure if this is asked a lot, wouldn't be surprise, but the searched function wasn't working for me.

    But how do you make a squad logo in which the game doesn't automatically fill in the areas? I've made a logo for a clan and when it is uploaded, it shows nothing but blackness behind the main image.

    So how do you make a logo that actually looks like a logo, in which the spaces aren't filled in? Such as maybe a badge shape, or even just a plain circle.

    Thanks a bunch

  2. #2

  3. #3
    is your XML working right? I mean, is the tag, the clan name, maybe your ICQ, bla bla in your player discription to see and is only the XML black?

    Are your working with ALPHA-Channels? I use gimp.
    1. I start up and save it as *.psd (because it's better to work with it)
    2. When it'S done, i save it as .png (jpg file is not working with alpha channels)
    3. open texview2-> load *.png (drag & drop) -> save as (options: RGBA [with alpha-channel] & DTX5
    4. load it up in your xml

    Make sure
    a) the size is 256x256 or 512x512 (with this i had never problems) Bigger is senseless.

    I use this one. I can change pictures and names, add or delete members without any problem.
    Code:
    <?xml version="1.0"?>
    <!DOCTYPE squad SYSTEM "squad.dtd">
    <?xml-stylesheet href="squad.xsl" type="text/xsl"?>
    <squad nick="SOA">
    <name>Sick of it all</name>
    <web></web>
    <picture>soa.paa</picture> //512x512
    <title>Bad Ass</title> // small letters under the xml- pic
    
    <member id="*****" nick="Drunken Officer"> //your ID and name from player profil
    <name>Drunken</name> //
    <icq>N/A</icq>
    <remark>the grandpa</remark>
    </member>
    
    <member id="*****" nick="the next member"> //member 2
    <name></name> //
    <icq>N/A</icq>
    <remark></remark>
    </member>
    
    
    </squad>
    Last edited by Drunken Officer; Jul 14 2012 at 06:37.

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