Page 1 of 2 12 LastLast
Results 1 to 10 of 11

Thread: Log kill messages

  1. #1

    Log kill messages

    Hey guys,

    I'm running a Dayz server and have problems with hackers. I'm not able to identify them with the stock logfiles, but I saw logs like this elsewere:

    Code:
    16:24:27 "4335.86 seconds: Dr Aquafresh (WEST) has been killed by Goatie22 (WEST). Dr Aquafresh position: [5067.54,3007.31,0.00140381] (GRID 0506703007). Goatie22 position: [5068.31,3006.38,0.00143433] (GRID 0506803006). Distance between: 1.21024 meters. Near players (100m): ["Goatie22","Powell","RiceBoi","Chris","Kingslayer"]"
    How do I enable those?

  2. #2

  3. #3
    It's the output from an eventhandler (EH), probably the "killed" one.

    An EH can be added to each unit and when something happens to that unit, you can run some code.

    https://community.bistudio.com/wiki/addEventHandler

    and

    https://community.bistudio.com/wiki/...andlers#Killed

    So in this case, every player has a "killed" EH added to them and when that EH is activated (by the unit being killed) it can capture the data and using diag_log and format, it can put the nice easy to read stuff you see in the RPT file.

    https://community.bistudio.com/wiki/diag_log

    and

    https://community.bistudio.com/wiki/format
    Documentation is not a dirty word.
    : TeamSPAFF : PRACS : RKSL : Stella Artois : Creme Eggs : GITS :

  4. #4
    Quote Originally Posted by Tankbuster View Post
    It's the output from an eventhandler (EH), probably the "killed" one.

    An EH can be added to each unit and when something happens to that unit, you can run some code.

    https://community.bistudio.com/wiki/addEventHandler

    and

    https://community.bistudio.com/wiki/...andlers#Killed

    So in this case, every player has a "killed" EH added to them and when that EH is activated (by the unit being killed) it can capture the data and using diag_log and format, it can put the nice easy to read stuff you see in the RPT file.

    https://community.bistudio.com/wiki/diag_log

    and

    https://community.bistudio.com/wiki/format
    so how can this been enabeld? do we have to write something and add it to the server, or in the config?

  5. #5
    Quote Originally Posted by Isoterik View Post
    so how can this been enabeld? do we have to write something and add it to the server, or in the config?
    If anyone has the answer to this I am also very interested!

  6. #6
    what information do you actually need / would be helpful to get logged?

  7. #7
    Quote Originally Posted by PvPscene View Post
    what information do you actually need / would be helpful to get logged?
    Basically I need time, killer and killed person. Location would be nice, but not a must have.

    I get reports from player "A guy teleported himself to us and killed some guys". With the logs as of now, I can't react to this.

  8. #8
    If you're talking about DayZ games, then you're out of luck. Messing with the mission file is probably in contravention of one of their rules.

  9. #9
    Good point Tankbuster. I could make such server side addon (in fact did most of the work already), but you cannot use it for dayZ.

  10. #10
    Yeah, I fear the only way forward for this is to persuade Rocket to implement this in the mission file or the mission's addon pack. That said, the newest beta does appear, on the surface at least, to enable some logging of scripts and units that clients are creating.

Page 1 of 2 12 LastLast

Similar Threads

  1. Server_console.log ?
    By nuxil in forum ARMA 2 & OA - MULTIPLAYER
    Replies: 0
    Last Post: Oct 23 2009, 00:14
  2. Kill Messages SP
    By tobmic in forum ARMA 2 & OA : MISSIONS - Editing & Scripting
    Replies: 9
    Last Post: Jul 15 2009, 17:56
  3. Where do I log
    By TJ72 in forum ARMA - ABOUT BUG TRACKING SYSTEM
    Replies: 1
    Last Post: Aug 7 2007, 05:53
  4. Auto kill messages
    By Suchey in forum MULTIPLAYER
    Replies: 5
    Last Post: Jun 1 2002, 14:31

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •