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Thread: MCAGCC 29 Palms (Island and Buildings) almost ready for Public BETA

  1. #71
    Staff Sergeant
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    Jul 10 2009
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    I love it when people make massive maps for arma 2
    Gives planes' long-range weapons and air refueling (such as in all fuel) some purpose. Plus i just love the idea of massive tank battles.

    ---------- Post added 07-24-2012 at 12:03 AM ---------- Previous post was 07-23-2012 at 11:33 PM ----------

    Quote Originally Posted by phaeden View Post
    Would anyone be interested in getting in on the very tail end of the closed BETA testing?

    I've made what I hope to be the final changes (well, almost - a few things still need a tiny bit of work) and I need some fresh eyes to walk/drive/fly around and see if there are any conflicts or problems. The open Beta will (hopefully) be within the next few weeks as I squish the remaining bugs and flesh out areas that need it (based on feedback).

    I could also use some help in making sure Alice and the other Modules work correctly - I've had intermittent success with those and it is driving me crazy.

    So, if you are serious about actually help me test/find problems and not just getting a jump start on viewing the island, please send me a PM. I will be traveling this weekend and it is likely that I will not respond until sometime early next week.

    Additionally, if you are a mission maker or can help get permission/convert other missions, please feel free to PM me as well as I would love to have a few dozen awesome missions to be ready to ship with the island. If you are a mission maker and would like to give me permission to alter your mission to fit on Palms, please also feel free to either post here or send a PM.

    Thanks in advance!
    I can do testing, i have the biggest mods folder known to mankind, so i can see if it works with a giant pile of crapo
    send the file to and tell me what you want me to test. I'll PM you any big things i find, I am running SMK animations and every chopper and plane addon known to mankind plus GLT missilebox and mando missile. I can tell you if any plane flips over taxing to the runway, and how the terrain reacts to mando missile. And of course whatever else you want me to do.
    Last edited by Blueteamguy; Jul 24 2012 at 00:05. Reason: spelling adjustments

  2. #72
    Awesome, now we can blow shit up in 29 palms without actually having to go there.

  3. #73
    Interested in testing this with 20+ guys.

    Let me know.
    Head Admin of Reality Gaming
    Mature Tactical ARMA 2 Community
    www.realitygamer.org


  4. #74
    Almost there - two more buildings and some wall/fence sections are all that really remain.
    Dulce et decorum est pro patria mori.

  5. #75
    Do you have Microsoft word phaeden? If so ill type out all of the errors/bugs and stuff i find on that and send it to you. (There are alot, given it is a beta and a large map though, very well done)

  6. #76
    Quote Originally Posted by phaeden View Post
    Almost there - two more buildings and some wall/fence sections are all that really remain.
    Have you made sure to correct the config overrides that it spams in the rpt at game start as well? You seem to be updating base classes for almost all A2 content.

  7. #77
    I do have Word. That would be great - the more information the better.

    I have made some major changes to the configs and hopefully won't have as many rpt errors.

    I'll try to get it out as soon as possible. I've visiting family this week, so things are slower on the hobby front.

  8. #78
    It's ok man, take your time, Ill get you a detailed report by monday night. (realy most of the stuff i'm finding are little touches that don't make a big diffrence. I will use the ID numbers to tell you what buildings/objects are buggy ect. I hope thats ok, otherwise I can go in and give you the Grid for it.

  9. #79
    The ID numbers are just fine. Thanks for your help!

  10. #80


    oh man, if it's doesn't look like that in RL, then i don't know!
    >>>>Check Out<<<< my little "Arma 3 Optimization Tweaks", if you want best balance between quality/performance!

    Arma 2: Chernarus LIFE

    CD - Medieval; Digital - Future!

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