Page 2 of 29 FirstFirst 12345612 ... LastLast
Results 11 to 20 of 290

Thread: Multi-Session Operations v4.4 released

  1. #11
    Master Gunnery Sergeant MavericK96's Avatar
    Join Date
    Jul 3 2004
    Location
    Anacortes, WA, USA
    Posts
    1,389
    So, I haven't played MSO in awhile, but I seem to remember being able to use the "Save" function from the ESC menu in ArmA 2 with this mission. Now, when I start up the mission on my dedicated server, I can't seem to save and resume the mission later (without having the mission just continuously run, that is). Am I missing something? I turned on Persistent DB and NOMAD player state save in the parameters but I can't find any way to save my progress. Thanks!
    Core i7 920 @ 3.995 GHz, HT off
    12 GB OCZ DDR3-1600
    GTX 680
    2x Intel X25-M 80 GB SSD
    Windows 7 Pro x64

    ArmA2/OA Settings:
    1920x1080 w/ View Distance at ~3600
    Video Memory at Default
    MSAA Very High, AToC=0, SMAA Ultra
    Post Processing at Very Low
    All other settings at Very High

  2. #12
    Gunnery Sergeant Wolffy.au's Avatar
    Join Date
    Sep 29 2008
    Location
    Sydney,Australia
    Posts
    545
    Quote Originally Posted by MavericK96 View Post
    but I seem to remember being able to use the "Save" function from the ESC menu in ArmA 2 with this mission.
    Sorry Maverick, game saves options have been disabled at least since v3.0 of MSO, probably earlier. You wouldn't have been able to save on dedicated, (you can do it when hosting multiplayer), but like I said - MSO has had the command disabled since almost the beginning.

    This is actually what makes this release so special, is the fact we have persistence between server restarts - something we've never had before.

    With PersistentDB/NOMAD, the Save Player State command can be found in the Interaction Menu (usually right Windows key) or throught the Communications Menus (0-0-8-SPS).

  3. #13
    Master Gunnery Sergeant MavericK96's Avatar
    Join Date
    Jul 3 2004
    Location
    Anacortes, WA, USA
    Posts
    1,389
    Ohhh, interaction menu. I looked through the Player's Manual but never thought to try that (since I wasn't running ACE, lol). Thanks for the reply!

    And yeah, I guess I am remembering a way older version.

    So if the server is not set to be a Persistent Battlefield, I can re-start the server/mission and resume if I save the player state?

  4. #14
    Gunnery Sergeant Wolffy.au's Avatar
    Join Date
    Sep 29 2008
    Location
    Sydney,Australia
    Posts
    545
    If you have PersistentDB setup and enabled, yes. You can restart the server and (almost) everything will be back in its place and cleared areas remain cleared.

  5. #15
    Master Gunnery Sergeant MavericK96's Avatar
    Join Date
    Jul 3 2004
    Location
    Anacortes, WA, USA
    Posts
    1,389
    Excellent, thanks. Sorry for the slew of questions, but what do I need to do to "set up" PersistentDB, other than enabling it in the parameters menu and selecting which items I want to be saved?

    EDIT: Never mind, just saw the wiki link for it.

  6. #16
    Hey Mso Team maybe i found a little bug.

    When the Mhq is destroyed and the vehicle respawns in the base the Mhq funktions are gone.

    I have tested this with the Stryker and with the Lav25mhq.


  7. #17
    Congratz to the release and integration of PDB! Also it's great to see you continue to support and improve MSO.

    Is there a (public) "test" server with PDB active? Cheers!

  8. #18
    Quote Originally Posted by Fogu View Post
    Hey Mso Team maybe i found a little bug.

    When the Mhq is destroyed and the vehicle respawns in the base the Mhq funktions are gone.

    I have tested this with the Stryker and with the Lav25mhq.
    Hey fogu!

    Will look into it! Thx for reporting in!

    Enjoy!

  9. #19
    Gunnery Sergeant Wolffy.au's Avatar
    Join Date
    Sep 29 2008
    Location
    Sydney,Australia
    Posts
    545
    Here's the latest stuff I've been working on.
    http://www.ausarma.org/blog/4/entry-...covery-part-2/

    Quote Originally Posted by PvPscene View Post
    Is there a (public) "test" server with PDB active? Cheers!
    None that I know of. VOLCBAT run a test MSO server with PDB, I can give you the password on Skype. There may be others, but we'll need them to respond here.

  10. #20
    First Sergeant M1n1d0u's Avatar
    Join Date
    May 3 2009
    Location
    france , gouvieux
    Posts
    995
    hello guys i try the new mso 4.4 in takistan and the improvement are great but after 3 village crossing the server fps drop to 50 at 38 and i'm alone. That's bad because i really want to make some descent operation with more than 10 people. Any idea of what's the problem ?

Page 2 of 29 FirstFirst 12345612 ... LastLast

Similar Threads

  1. Multi-Session Operations v3.4 is released!
    By Wolffy.au in forum ARMA 2 & OA - USER MISSIONS
    Replies: 370
    Last Post: Apr 8 2012, 07:22
  2. Multi-Session Operations v4.1 released
    By Wolffy.au in forum ARMA 2 & OA - USER MISSIONS
    Replies: 180
    Last Post: Mar 11 2012, 10:36
  3. Multi-Session Operations v4.0 released
    By Tupolov in forum ARMA 2 & OA - USER MISSIONS
    Replies: 129
    Last Post: Jan 22 2012, 02:52
  4. Multi-Session Operations v3.45 released
    By Tupolov in forum ARMA 2 & OA - USER MISSIONS
    Replies: 193
    Last Post: Jan 6 2012, 15:03
  5. Multi-Session Operations v3.3 is released!
    By Wolffy.au in forum ARMA 2 & OA - USER MISSIONS
    Replies: 412
    Last Post: Jun 14 2011, 11:13

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •