I am using MSO on Isla Duala - the latest version with the new buildings is great for CQB. I have edited various of the MSO Factions config files to get Afrenian Rebels ibr_rebel_faction spawning in CQB - this is working fine. And Afrenian civilians are spawning via Alice 1.
However, I can't get rmm_enemypop to spawn ibr_rebel_faction. If I enable rmm_enmypop it basically spawns a mix of Takistan Army and Insurgents.
Is there a dependancy between the factions/units in Roy's MSO Patrol ops and the rmm_enemypop? Or should it be using the MSO Factions? If it is the former then I guess I will have to dig into his configs and set the units up.
Also, an idea for the future - I play MSO as a single player. I've set my PC up as a dedicated server and run the client on it as well. The PC is a quad core and this gives great results as most of the grunt is being done by the cores being used for the server, so the client gets very good, stable, frame rates. Would you consider adding an option to the params to make specific modules run server side instead of client side if desired? I am thinking particularly of the CQB as this can have a hit on the client frame rates whilst the server remains quite underloaded.
thanks for a great mod